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lotovik

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A member registered Feb 12, 2014 · View creator page →

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watch out for floor tiles with a star!

if you’re using gpuparticles try converting their nodes to cpuparticles instead. afaik the former isn’t fully supported on html5

thanks! i did nothing besides the usual export. i’m not using any custom shaders, though.

hooray! congrats!

hmmmm.... weird. i'll see what i can do. thanks!

thanks a lot for playing and reporting the issue. i'll look into it! can you provide more info about what kind of crash or issue did you get?
oh, and about the remaining floor, keep an eye out for different floor tiles!

thank you so much! means a lot to me

one wall tile is different than the others 😉

thanks for playing! did you manage to get 100% completion?

(2 edits)

hi, there's no font file, as this is a bitmap font! contents are described above.

simple, charming and stylish! buttery-smooth gameplay as well. :)

it doesn't need to be placed anywhere specifically! you can just double click to open it and start working. :)

hola, melannita! desculpa, pero no hablo español. you can press space+tab to switch modes when in a tilemap layer or click on the mode icon on the top left of the screen. for more info check aseprite's docs: https://aseprite.com/docs/tilemap/

maybe in the future!

thanks a lot, sodorart! glad you're making good use of it. have fun!

no worries, dani! have you checked if your aseprite version is in the beta v1.3 branch? this file requires aseprite v1.3-beta21 or higher to work. for more info check out aseprite beta page

hey brooklyn! you can press space+tab to switch modes when in a tilemap layer or click on the mode icon on the top left of the screen. for more info check aseprite's docs: https://aseprite.com/docs/tilemap/

thanks a lot, rurr! ☺️ any suggestions to bring that up to a 10 are super welcome

thank you! glad you like it :)