That was a fun little game. I like the music and horror 'stingers'. I got ending 7.
P.S. boobs
Fun little shooter. Definitely needs some polish though.
Here's some of my feedback:
This game needs a lot more audio. A good place to start would be the enemies. Maybe they could made a constant robotic whirring/humming sound as you get closer to them and have them beep menacingly in some way. There should definitely be some gunshot sound for whenever the enemies shoot as well as a noise the player makes when taking damage.
The rifle you start with I found to be most effective because the enemies become very difficult to fight when up close with the shotgun and the rifle has a lot of range which makes fighting them much easier and the safer option.
Some other details that could be added to make this game better would be maybe a camera tilt for when you slide. Maybe some very slight camera shake for when you take damage along with an added screen effect (maybe some electricity since you're playing as a robot.
The guns look very nice and I like the environment as well. The boxes/crates look good but a little bit more variety couldn't hurt. Keep it up! this could be an excellent bite size shooter!
I finished the game! That was interesting. I was pleasantly surprised at the puzzle variety! Also good job on creating a playable game with an ending!
Not sure if this is your first game or not but here is some feedback:
Some of the low poly models were untextured and clashed the already established more "realistic" style in the intro area and in the general environment. Choosing one or the other would benefit the look of this game.
A lot of the puzzles need more audio feedback. It took me a little while to figure out how the first puzzle worked because I was having trouble telling what the buttons did. Some audio ques could fix this as well as some smoother animation for the colored ramps.
The second puzzle was enjoyable but the long stretch of walking made me wish the knight moved a bit faster even though his walking animation was fun to look at lol.
And the last puzzle had a good start but the hitboxes on the obstacle course became more frustrating than entertaining. If the camera controls allowed for zooming in and out or looking up and down it might have helped me, but I think The hit boxes could still use some adjusting.
Overall the game is pretty rough and needs a lot of smoothing out, but the problems I mentioned could be a good place to start. I think the idea of a knight solving puzzles could be a lot of fun!
Also nice cat