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Alexandre Viala

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A member registered May 13, 2024 · View creator page →

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Recent community posts

The concept is really cool but as others said, it is pretty difficult to read. As a linux enjoyer, I understand that youw anted to access all informations in command line but maybe the villagers infos should have been accessible in a UI printed when hovering the villager.

The arts are still really cool! The font is really difficult to read, I think you should reduce the days before the next weather hazard to "keep the player".

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The concept is really fun! I loved the music loop and the concept. The fact that the ghosts can help the player is a great idea but it should be more exploited by the level design! (Throw the sword is so satisfying :3) Fun game! 

The game is really cute. You even added a cutscene! I also appreciate the enemy diversity!

The game is pretty fun. I got stuck in the column with multiple drones but the concept is good!

I managed to manipulate the demons to bring me more souls and it works quite well!

The game is really well made. It feels like vampire survivor but I find the enemies movements smoothier. I'm impressed by the work done in 48 h!

The game is small but fun. Have you done the menu by yourself ? It really contrasts with the main game... The music loop is also a bit small...

I'm a big fan of analog horror and the Mandella catalog and as I can see, I'm not the only one! I think you perfectly nailed the analog horror atmosphere : the animations, the music, the homescreen, the imagery, the sound design. For me it's just the gameplay that is a bit underwhelming... But I think you ran out of time. I hope you will continue this game or come back with a game with the same atmosphere!

The concept is fun but the barbarians are really too strong. They make a sort of unavoidable dash which is pretty much impossible to dodge. I come up with the idea to use the magician to always zone but it's a bit sad considering all the different gameplay you designed...
The concept is really cool though ! Great job !

The game is really fun ! Congratulation for this work. The controls with the controller do not work properly on the WebGL build unfortunately (but it works perfectly on windows!)
I did not understand how to "ascend" in the third level though, but the idea and the graphics are very cool!