I use the latest version of GameMaker.
Wild Wild Space
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You made this in a week? Great job. I thought somebody else also could have made an Insaniquarium-inspired game and here I found you! Now mine looks terrible finding yours haha. My game is more focused on the feeding and raising mishmashes of fish, while yours is well balanced overall. Truthfully, you have made a great game. Had fun playing it. My favourite one in this game jam.
Thank you for playing and your sincere feedback! The fish combination is the key as you got it. However, this version does not take the combination into account; the appetites and drops are all random. And also, the pill, I forgot to add them into the code, so the fish won't take the pill at all. However, all the issues are handled and the game will be much more playable in the next update tomorrow. Also the unlocking the fish gradually is also added. The next version will much more feel like a game. (And to spoil a little, there are some fish who can collect the coins for you right now.) Last of all, thanks for playing and the compliment and the feedback. This means a lot to me!
Thanks for playing my game! I'll definitely put your feedback on the roadmap. At the start of the stage there will be deck building phase which the player can choose the starting fish based on the game progression. The game is so addictive that I also spent a lot of time playing it while developing it. 😂
Thanks for the feedback! I was hoping the colours to be hint but it was too subtle I guess. I'll figure out some other ways to make them clear. The shadows are drawn on the shadows surface with corresponding shadow sprites given to the fish. Then the surface gets drawn before drawing all the fish and drops with alpha value of 0.5. Thanks again!