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Leon Schröder

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A member registered Nov 20, 2021 · View creator page →

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Thanks a lot for your work! It is a real time saver!

Thanks for the Feedback! Yes, normally I would do it in that way, but I messed up little bit the jump mechanic, so I thought that the first obstacle should be learned as fast as possible ^^

Thank you for the Feedback! Yes, I thought at the end of the jam, that I should improve the jump mechanic a bit more ^^

Thank you for the Feedback!

Thanks for the feedback! The first room is supposed to be a save zone, so you can read the intro and tutorial on the side. I had completely forgotten that the door would no longer trigger if you tried to interact with the door before the end of the intro. I didn't want the player to leave before the intro was over. So that's where this bug came from.

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Okay, now it gets really weird, because in Chrome I don't have any problems with doors either. Are you completly running against the Doors? I need to know the issue now ^^,

Okay, Thanks for the reply! With the Doors is really weird, because I never had any problems or either my testers. Could you tell me which Browser you are using? One of my testers also had problems in Opera GX with low framerates.

Thanks for the Feedback! What exactly should I improve? Could you tell me a little more in detail?

I don't think so. It could give you an advantage and affect the rating. Of course, it would be frustrating if a bug  occurred during the rating.

You can just make an offline leaderboard according to the rules. Since it needs to be done in a quick and easy way, I would just write a savegame and store it locally. I mean, online would be cooler. I would set something up quickly using Firebase and the REST API.