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lucaslizama

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A member registered Nov 12, 2016 · View creator page →

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Thank you for the comment, yeah the absence of a playerbase is an entry problem, but the concept is pretty cool, and that is without the fact that animation, effects, the feeling of being in space can vastly improve with more time, adding more weapon types, etc. Also the map has yt to be filled with cool landmarks and structures to explore and hide.

Hi everyone!

Today I uploaded my first playable build of my multiplayer space shooter game, right now only the base mechanics can be tested solo or coop throught internet matchmaking. Still two weeks left to finish the combat and battle royale mechanics. Wish me luck.

Game Page: https://lucaslizama.itch.io/nix-hounds

My entry page: https://itch.io/jam/igmc2018/rate/331540

I've posted a link to an updated version in the description of the game, of course I can't update the Jam version and the game shouldn't be judged by what wasn't posted within the time limit.

I'm already fixing some bugs, enhancing the magnet mechanic and I'd like to finish at least 1 level.

The idea was surviving, but we got short on time and couldn't finish a level with enough hazzards and chanllenges :c