Looks promising, what is the license?
Can I use in a commercial game?
great work for a first game, this game deserves a nice music, maybe the stamina runs empty too fast, and i miss some recharging items, but the game is fun if you learn to play, the visuals are really great.
i noticed an issue: my notebook have a lower resolution than 1080p, when i open the game, it gets like this:
when i end a match i can't click in restart too.
but you did a really great job for your first game!
just chill and beautiful, poetic.
reminds me of one of the greatest games i ever played: okami.
if you detail more the animations, this will got a high level indie game, i saw some issues with the animation syncing, maybe the running animation is too slow for the movement, kinda the same problem i have in my game.
don't let this project down, finish this! This is wonderful!
great work for a first game! really nice music, my suggestion, is: make controls more simple! specially for a gamejam when people gonna play many games and have no time for learning all the controls, you attributed many buttons, many actions, and when i read the description it made me procastinate 8 hours to play your game(yeah, i'm a pro at procastinating), maybe showing convenient contextual actions in game like zelda breath of the wild could work better. Very original idea and great work for a first game in a gamejam.
great storytelling! and the background music for this moment is great, reminds me of beethoven's moonlight sonata and i love it, for me the combat system needs some improvement, it felt quite hard to control with the arrows and attack with z, i coudn't survive on 3 slimes, maybe if you give a bigger knockback on hit it would work better.
great submission