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LuciusAxelrod

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A member registered Jun 14, 2020 · View creator page →

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A funny little game, very enjoyable.

Fun game! The music was great and I liked that there were so many items around to find.

The pre-rendered graphics gave me real Dink Smallwood vibes (this is not a bad thing)!

I liked how creepy the antagonist looked.

You had some good use of plug-ins, but the quest system seemed unnecessary. 

Ran into some bugs:

  • I cancelled out of the quest selection menu the first time it appeared and the opening event happened again, bringing up the quest selection menu again but with the same quest twice this time.
  • I tried to talk to Lenora and nothing showed in the chat box, locking me into a dialog with her. I had to quit the game and load a save file.
  • While investigating the second explosion, the cutscene would repeat if I tried to leave the area. This prevented me from advancing in the game. I restarted the game and the same thing happened again, so I had to stop playing there because there was no way for me to finish.

Good game, had a lot of fun jumping around. Excellent music as well.

Thanks for the feedback!

You're right that the potion drops are too random. If I update this game I will add a smarter drop system to make play experiences more consistent, as well as a rebalance of the encounters.

Thank you for the feedback!

The troops give the same XP and Gold to ensure that the player hits max level and score exactly if they exhaust all floors of encounters, but I get that it feels unsatisfying. I could alter how it picks encounters to cover that and have varying xp. The encounter limit is managed by a plug-in I wrote.

Accidentally triggering the final boss is an issue everyone seems to have had, I agree that it should at least have a warning to allow the player to finish their exploration.