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Ludocrazia

6
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A member registered Jun 10, 2020 · View creator page →

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This was really sweet, both in its art and the themes it explores. I think it will resonate with all overthinkers as a spot-on portrayal.

The writing is well done, the main character is lovable, and the gameplay metaphor is clever. Honestly, I have nothing more to add except: great work!

I really liked both the art style and the tone of this project. It has a very unique start for a game made in a jam, and I especially enjoy discovering "alternative strategies" in some of the games. It definitely stands out!

The gameplay concept behind the minigame was truly brilliant! It had me tinkering with it like a Layton puzzle.

I also liked how the difficulty gradually increased, with some interesting surprises along the way. Very intriguing!

I think the concept behind the Space Invaders subversion was really cool! With more time, it could turn into a fun, full game. But for this jam, it was spot on. GG!

So much love went into this! The references were perfectly placed (they all made me laugh, but Ratchet & Bonk is definitely my favorite), and those plus the adorable art were enough to make me fall in love with this little game.

The gameplay concept is also quite unique and really encourages exploring all the fun easter eggs. Great job, I had a blast!

Wow, congrats guys. I absolutely loved both the art style and the concept behind the gameplay—failing repeatedly until the message of the chapter becomes clear was a brilliant touch.

I enjoyed every minute of playing (good idea keeping it short!), and for a game made in a jam, that's a fantastic achievement!