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LuisAlarconGames

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A member registered Jun 20, 2022 · View creator page →

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Yep, like in the idle Adventure Capitalist you're always upgrading stuff, so hiding those buttons behind another button can get a bit annoying, but that's just my opinion of course, but maybe there's a reason for it, i couldn't keep playing because of a bug

I think the game is good, but to be honest it kind of annoyed me that the upgrades are hidden and you have to show them/hide them all the time

Hey man, since i created my account until now that's all the money i made. Thank you for the advice! I'm actually hoping i can work as a game programmer full time, so i really appreciate it.

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My gross revenue at the moment is 2.00 $ 

Hello, i'm a unity programmer looking for a game designer interested in designing a small clicker prototype based on the Naruto universe.

I'm only a programmer and this will be a prototype so all the game will be made using the Unity default assets.

This is a portfolio/practice project so there's no payment but if you want i can send you all the project files in case you want to continue with the project later.

Examples of how the game can look:


Sure! my email is: luisalarcongames@gmail.com

and my discord: LuisAlarconGames#2402

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Hello! Long story short, I'm just a colombian guy that wants to make a living by working with the Unity engine, i'd like just enough to cover my living expenses (about half of a Colombian minimum wage) and work full time on any game dev project.  I am great at working as part of a team and implementing any kind of functionalities, at the end of last year i worked on a really long game jam with a team from the US, where i was the programmer, and i think i did a great job implementing all the teams instructions (from the game designers and artists).

So yeah, if you are interested in having someone working all day on your project to get it finished as soon as possible, i can be that person!

I'm just open to anything really, if you would like to see how i work before, we can work for some days so you can see if you are interested, i'm also open to any kind of payment system. (I mean like payment based on goals achieved, or something like that)

You can check my projects on my Itch profile, and this is the game jame game that i talked before: SprytCrest by pajamaguy (itch.io)

I also did some stuff with PyGame LuisAlarconGames - YouTube

By the way, here's an example of my code GitHub - Luigam/Sphere-Adventure

Hey, so about 2 days ago, this app had its first download, woohoo! I hope it was useful for the person who downloaded it. In the next update, if the app closes in the middle of a work shift, you do not have to start a new work shift.

Hola David, te felicito, ojalá yo hubiera empezado a esa edad, mucha suerte en la game jam!

Thank you, by the way where are you from? do you speak spanish?

Hello guys, this game is basically the story of a weird red cowboy and his green brother, there are some plot twists, the game is kind of hard so i think no one has ever beaten it, if you manage to beat it, please send me a screenshot i'll put your name in the description!

Here's the game Hunting Season by LuisAlarconGames (itch.io)

Here's the screenshot 

I made a game that it's kind of hard, so far i think no one on earth (except me) has beaten it, if you could try to beat it (it usually takes me about 45 minutes to complete) that would mean a lot to me

Hunting Season by LuisAlarconGames (itch.io)

This game should win the game of the year award in the Best Music category!

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You could do something like, the first 5 levels are free or something, and then you could have a link in your game that redirects to a site where they can buy something like a key, and with that key they can unlock the rest of the levels... just an idea, hey that's how it works in the mobile market isn't it?

Really enjoyed the art style and it was actually fun to play, only thing i would change is the end, when i beat the game there was only a black screen, but otherwise it's great :)

I'm sorry that was the limitation, the theme is Depth(s)

This limitation is very much open to interpretation. Consider health as a resource that can be used in more that just the one standard way. This doesn't just have to be Hit Points, you can get creative with it, anything that can pass as health will work. Physical and mental health are both valid starting points. On top of this, the word 'tool' has a few different definitions itself, more than just "a device used to perform or facilitate manual or mechanical work". Also note that this is not specifically the health of the player character, but health in general!

Health is a tool