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pace

13
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1
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A member registered Jan 03, 2021 · View creator page →

Creator of

Recent community posts

This project is a great inspiration! Love the feel of the roll and bounce. I'm into the level design too.

I finally found what I was looking for - this game is made in Three.js, a JavaScript game engine

I figured that had to be the case. JavaScript, web sockets, openGL, that pretty much covers the features

Noted, lol! But really tho, how is it so performant? I visited the devs website but didn’t learn much. Wish they had a blog.

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I can’t tell if yall are the devs, fans, or bots lol

I’m super curious about the development of this game - how does it run SOO smoothly??

A game where you say "thank you a a a a a a a a a a a a a a a", fire everyone, and throw away checks to win

Discovered how OP a shield-based build is, tanking infinite hits until I got to a complete stalemate where I couldn’t deal damage fast enough against the healer

Man what an elegant little piece of art. It's so fun when something can spook you in a whole new way. I like the way the content warning was handled.

Aesthetics are solid, content is just random. Am I supposed to try again a few more times to discover more?

My main point was that this game boots and runs FAST

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Within 30 seconds of loading the game for the first time ever I was already scoring a point for my team.

Whatever this is I loved it.