This project is a great inspiration! Love the feel of the roll and bounce. I'm into the level design too.
I finally found what I was looking for - this game is made in Three.js, a JavaScript game engine
I figured that had to be the case. JavaScript, web sockets, openGL, that pretty much covers the features
Noted, lol! But really tho, how is it so performant? I visited the devs website but didn’t learn much. Wish they had a blog.
I can’t tell if yall are the devs, fans, or bots lol
I’m super curious about the development of this game - how does it run SOO smoothly??
A game where you say "thank you a a a a a a a a a a a a a a a", fire everyone, and throw away checks to win
Discovered how OP a shield-based build is, tanking infinite hits until I got to a complete stalemate where I couldn’t deal damage fast enough against the healer
Man what an elegant little piece of art. It's so fun when something can spook you in a whole new way. I like the way the content warning was handled.
Aesthetics are solid, content is just random. Am I supposed to try again a few more times to discover more?
My main point was that this game boots and runs FAST
Within 30 seconds of loading the game for the first time ever I was already scoring a point for my team.
Whatever this is I loved it.