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lukezz8k

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A member registered Dec 12, 2017 · View creator page →

Recent community posts

Are you planning to make a similar plugin for Unreal as well? Or it's a completely different thing?

(2 edits)

Hi, I love the concept of the plugin. Are there any plans to add compatibility with component variants/properties, sections and component autolayout? I like to keep my components organized, but it seems that plugin doesn't read them correctly.

(1 edit)

Really cool concept, but time to kill is way too long for such a fast paced game. Landing one shot kill with headshot would be very satisfiing.

Also as UI designer I would suggest you to change the font to something more readable, but still modern/futuristic. This one might be good but for headers or big texts, but for the rest it would be better to use something simpler.

Movement should be smoother, I can feel some kind of delay when I release the button and the character is still moving, so e.g. pickup up the weapons is pretty difficult.

Your game have pretty similar feel to Severed Steel, you might want to check how the movement and balance feels in that game to inspire you.