You're right that might clutter the map too much, but you could always add a legend of the map symbols and have them toggleable from the map screen, meaning the player could remove icons to see other icons, and the old icons are still there just transparent/invisible. The other suggestion is, could you add a possible exp bonus when either discovering campfires for the first time or at the very least a small buff to increase exp gains after spending a night there? My bad, the last thing is, mana isn't completely restored when using a campfire, nor is restored completely when visiting town, you only get full mana by leveling up, so I want to ask if you add mana potions or a more convenient way to restore mana, instead if you haven't got a level in a while, you would have to wait in town for some time to slowly restore mana. Sorry to add so many comments here, cuz I know it's not helpful for someone screaming at you when it's your job or dreamjob. Anyway, thank you so much for responding to my comments so far.
Lumina505
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I think I figured it out, Evelyn Adventure Win 64 shipping is the up to date version, while base version Evelyn Adventure is the base one. I think the up to date version fixed a couple of things when I launched it, I think one of the bugs persisted, and maybe it's unique to me, but the desert low west campfire still unlocks the desert east high campfire. Also when you choose to use to teleport to the desert eastern campfire it teleports you to town, which I don't think is intended. Again, when both campfires unlocked, I imagine there is a cutscene trigger there, but both being unlocked, the trigger is gone or lost. Also sorry one suggestion, can you add a marker whenever you discover or get a Golden Goddess Statue blessing? It adds them in the status screen, but it gets stuck on 20% extra jump height. Same thing with the blue gems, a marker where you found them.
Okay, my bad, then if that is the current version, I think it's probably a problem with my computer, cuz I'm running it without a graphics card essentially, although I'm intel core 7, having a graphics card would definitely make things more appealing. And I understand, not changing the end goal, but thank you about possibly changing the necromancer. You could possibly make the cave guy a boss too and have unique loot, I just barreled through to get the chest, cuz I'm not the same level, it's a great reward the weapon skin.
Okay, sorry, I just realized the rainbow bar is the 'team attack status' and that the underwater bubble power is unlocked by default, so that you just press block. Sorry unless the version I bought is not the current version I understand that, since the download is 83 days ago, but the newest version is from a few days ago. Plus there are some other stuff that might be fixed/incorrect version, such as the Necromancer can easily be line of sighted, meaning he won't attack unless you are standing directly in front of him, also meaning you can easily farm him and get the red rubies/jewels needed for character moves/upgrades. Why I'm saying this, is that it's technically an exploit, and ties into my next point; Don't make the colosseum the end goal of the game, otherwise there is no reason to explore the world, you could just grind the Necromancer. He needs to have unique loot for beating him the first time, then reduced rewards the second time. Again sorry if I have the incorrect version, and not trying to be rude, I just want to make sure it's the best version of the game.
Sorry, I'll keep my comments here. Anyway, there are a few suggestions/bugs. 1. After exploring a good portion of the map, the first desert campfire, not the more eastern one, unlocks both of the deserts campfires, and that leads me to the second bug. 2. You can call up the campfire menu anywhere in the world, and it bugs when you try another action through button 'E', like a shop menu or more importantly, another object to interact with, the golden statue in the starting forest doesn't trigger cuz the game still thinks I want to use the campfire. And I tried the potion shop, it still triggers the potion shop, but AFTER the campfire menu came up. This might be a really prevalent bug since I restarted the game and it's still there. 3. Gaining a blue shard gives you the shard, but does not count it. I got 3 or 4, but still says 0/32. 4. The Weapon shop menu, it doesn't make sense to buy sharpen weapons twice, as it is required to 'level up' to buy the next tier of 1000. I had to buy it twice after venturing out into the world. 5. The experience bar should be as big or as the same size as the life and mana bar. 6. I think I accidently broke a boss fight cuz text appeared when I was near the southern most campfire and a rainbow bar with the text 'v' won't go away from the screen. Sorry those are the most egregious ones I can think of. I think I need to make a new save file for the campfire bug, but it's all good. Sorry two more. 7. Unless I had to buy more skills from the knight, I couldn't buy the underwater skill. 8. From reading the updates, I have never seen Maika or where she is marked on the map, she is not marked on the map, unless she is Edna mistakenly named Maika.
Hi, I bought the game and the download link doesn't work, through chrome or firefox, through firefox, when it broke I clicked it again and redirected me to a bunch of websites when I don't think it's supposed to do that. You've made and uploaded several games to this website already, instead of it being a intentional problem, I'm sure it was just an accident. If not, then I'll be needing a refund soon.