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Luminous Wizard

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A member registered Nov 14, 2013 · View creator page →

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I certainly hope so they will, not looking forward to things breaking, so hopefully 2.3 becomes stable soon.

This was my initial thought, I know the HTML5 is very buggy, no idea if it's worse in 2.3 at the moment but I was willing to take a shot to see if it was at least something small for GMLive to work with it. Thanks though Vadim. 

GMLive + HTML5  in 2.3 doesn't work at all, it won't even run the game, just throws this error:

X_GMLive.js?KLPYB=1741178719:36517 Uncaught TypeError: Cannot read property 'gmli_blanks' of undefined
    at gml_Script_haxe_ds_basic_map_i_set (X_GMLive.js?KLPYB=1741178719:36517)
    at Object._g83 (X_GMLive.js?KLPYB=1741178719:53478)
    at gml_Script_gml_type_check_init (X_GMLive.js?KLPYB=1741178719:42586)
    at gml_GlobalScript_GMLive (X_GMLive.js?KLPYB=1741178719:16058)
    at gmlInitGlobal (X_GMLive.js?KLPYB=1741178719:46234)
    at _Ty2 (X_GMLive.js?KLPYB=1741178719:52597)
    at __c3 (X_GMLive.js?KLPYB=1741178719:53650)

 do you maybe know why Vadim?

I imported the 2.3+.yymps file and ran it in a new project, also populated the live_blank_*  variables as specified in the documentation.