The max health IS scaling correctly, the problem is they start with their base health value, so "Execute" cards will generally kill because the enemy starts at 40 HP out of their max 750 HP (random values for example sake).
This is noticeable if you allow the enemy to use drain spells or healing.
LunnyElen
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A member registered Apr 27, 2022
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Have your main character put the enemy to low or negative HP, then switch to the character you want to level up (click on the cards below) and finish them off by killing a Shape or with a basic move.
When you finish the game, bosses are available to be fought again, they are generally better exp and money.