Thank you <3
I will keep you updated ;)
Hi Olaf,
Thanks for this long and meaningfull feedback <3 and sorry for the long time it took me to reply.
The difficulty level is the thing that I was worried about that if I make it too hard people will just bounce back after few levels, but from few feedbacks including yours I see that I should make it at least a little bit harder.
The on screen button issue I will add to the todo list, It was there because I was developing it few years ago with idea of making it mobile only, but right now I think I will start with demo for web and then Steam(I'm a little bit scared of oversaturated mobile app store, where for me Its Very Very hard to find a good quality game).
Adding Two-Character mode into the main game mode is also a good idea, It can add another level to the puzzles.
"It should be more self-explanatory, though, so I don't have to read how the level works" This was to see which worked better, an on screen button for changing characters or an in-game button that you need to click with your character.
"if the other blue box looks more like a closed door or a set or iron bars or something, it will be immediately intuitive that "I have to find a way to open that - maybe I should press that button over there and see what happens"" Another one landing on my ToDo list :P
For the limited moves/time challenge levels, I will test that, after adding all other things.
Anyway, that was a Very helpful feedback, thanks to You I have a few more aspects to focus on when developing further the game :D
Hi there,
I've looked at your game and it looks Awesome!
Although I have some feedback about the store page and the trailer.
From what I see there, I have no clue how the game looks from both of them.
All of it It's the gorgeous cutscenes but still until I saw the gameplay in the Itch comments I didn't know what type of game is it.
Check out this video if you have a spare hour
Anyway, keep up the good work, I will be able to play it later :P
And if you want you can give me some feedback on my game https://itch.io/t/2018740/sticky-cube-prototype-box-puzzle-game ;)
https://lushy.itch.io/sticky-cube
Password: Sticky
Controls: WASD + on screen buttons
Hi guys, this is my puzzle game inspired by an old jar game called QBlox
In this game, you must glue yourself to the second cube and land on a yellow finish line, but It's sometimes easier said than done.
I will gladly take any feedback and hear about all the bugs you can have in there <3
BTW. If you can try the two Character mode and tell me about it too ;)
Feedback
Bugs
I've only played through the first 6 levels but not to look like I hated the game here are the things I liked( also I was a QA Tester, soo most of my career I just pointed out mistakes to people soo don't be discouraged)
And overall that's a nice game :)