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Lwdoff

3
Posts
A member registered Jun 09, 2020

Recent community posts

Oh okay great! I appreciate it!

I figured that was the case. Perfectly fine. Also is there any way to move events in the negative direction? Currently what I am having to do is put my events in wall which makes npcs and such able to be passed through even though the event states that they shouldn't be.

Curious if there is any way to see where the tile would be with the offset without having to playtest? If not totally fine, would just be more convenient.