Alright, as of this morning I have updated the game. It currently still has a few items, mission types, and the upgrade system not implemented, but a new game mode has been added as well as a bit of clarification on rules I found to be sloppily written. Thank you so much for your comment, I likely would not have gotten around to doing this until much later without you. Again, I apologize for the delay on the response and the updates to the game. I hope you enjoy playing.
Ricky Maasz
Creator of
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Oh at this time, no it is not. I have been very occupied with my current job and living situation, so haven't had time to contribute much to this game unfortunately. There are future updates planned and I have mechanics written out, but do not have a date for when they will be added here. I appreciate your inquiry though, and I apologize for the late response.
Hello everyone! The first game I've ever published, Shootout, has been released. This is a small scale war game that combines the predictive planning system of Star Wars X-Wing with the combat of Warhammer 40k. The game is designed to be played by 2 or more players, and comes with varying game modes as well as a slew of different characters and units to change how to play. The combat system is split into two main parts, Planning and Execution, where players will choose what they wish to do with cards and then in the next part of play execute that plan. It is still in development, with more characters and squads on the way to freshen up the experience and balance patches to make sure nothing is too broken. I would very much appreciate it if you would check it out!