Overall, awesome game :) Great visuals, great sound design, fun gameplay loop. Personally I'd like to see additional difficulties since the game can get very easy after a couple rounds + something to make exploring (as well as escaping the hunter) more interesting like traps, bit more objects like furniture in the level, some (rare) dedicated hiding spots... stuff like that. I'm also a fan of customization options to even more extend the possibilities & challenge yourself...
Thanks for making this & all the best for your future projects!
_Ghostly
Recent community posts
I love what you're going for here. I like the pixel art, the idea - the sounds got bit to much echo for my taste but it's an interesting effect non the less.
I'd like to see the character automatically turn towards the rock I hold left mouse button on instead of manually turning him with WASD.
I feel like the rock tileset would need a bit more hight, it looks so flat compared to the oven and the PC. Not looking bad but just.. flat - probably just an artistic preference on my end.
The UI obviously still is pretty clunky to use.
I think the amount of ppl reacting to what you did here is mainly because of the juicy visuals & animations presenting your game on the itch.io site and your obvious passion for it. Also your Trello board looks awesome. Keep that up :)
Best of luck with your game.
Hello everyone,
I'm looking for an experienced programmer and colleague in general to work on an small pixel art game project. I'm an "beginner" pixel artist (doing it couple years now, but not very often) from Germany with experience in programming myself using the LÖVE framework (lua).
My main goals for the collaboration will be to improve my pixel art skills and finish a fully polished game project. For the project itself I would like to develop a new idea, setting and concept together. I prefer action / adventure / arcade based genres.
As alternative I can provide a game idea with existing concept art for the game and UI elements. You can find an image of the unfinished concept art in the gallery below. It's an reinterpretation of the famous "Space Taxi" game, originally released for the C64.
Here is a small gallery with my artwork.
If you're interested, let me know.