thank you!!!that is a great compliment !
madhamster
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A member registered Oct 24, 2021 · View creator page →
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This is the my project for the MSU course Game Design and Development 1: 2D Shooter
Shooter
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This is a representation of the Solar System for the MSU development course
Educational
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Hi, thanks for your comment. My first approach was to make it realistic with natural proportions but soon I realized that it would not be fun. I has several issues:
- the sun magnitude would make the inner planets barely visible, therefore imagine the moons!. The outer planets would be small but visible.
- the outer planets are also very big compare to the earth, i respected that relationship but I modified it so the inner planets are more visible.
- I wanted to add proportional distances but then, the experience would have been much more boring as the distances between planets are HUUUUGE, you would not being able to see any other planet except the one you are next to it. I decided to scrap real distance proportions.
- I also had to scrap the idea of respecting the proportions for the planet revolutions. the inner planets are coherent between them , same for the outer ones, but the outer ones are 4X ( if i remember properly ) compared to the inner ones to make the experience more enjoyable, otherwise the outer planet wouldn't move OR if I accelerated the outer ones , the inner ones would spin so fast it would have been impossible to enjoy it.
Because of all of the above I designed it and tweaked to a point where I found a compromise to make it look "realistic" but at the same time "enjoyable".
Making it full realistic at scale is possible but the experience would be completely different., more focused to understand the scale of the solar system instead of having 1 easy quick look as it is now.
Thank you checking my solar system, very much appreciated!