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MagicBirdie

4
Posts
A member registered Jun 14, 2020

Recent community posts

That sounds quite reasonable. I thought that the same amount of writing (and art) could be reworked to be much more interesting. I found it a bit boring seeing everyone fawn over each other for 6 chapters when the original game had so much more character. I'm not really a fan of the genre but that game proved itself to be more than what it seemed at first glance. It's good to hear that other fan disks have done more to expand the material in these games!

Agreed. Sorry a kid without $10 was an offense of the highest order, KuruChan. They're falling over themselves to praise the game and find the money for it.

It is indeed a good opportunity to pay the devs our thanks for even the original CP and a good way to support them outside of patreon.

Good explanation, ickyvickytorial. Others finding the game who are not familiar with the genre or with fan disks in particular would benefit from understanding this. The review above would also be helpful for them to know what to expect from this individual fan disk. (It is not inherent to "extended epilogue" that a game be uninteresting, so there is still value in sharing this experience.)

That said, it takes an undue amount of bad faith to assume the reviewer would play through the entirety of the first Cinderella Phenomenon and buy the second game if they did not appreciate or weren't impressed with Dicesuki initially. People have high expectations if they were previously impressed. With that in mind, it is just another review (as for the interpersonal approach to the game devs that many of us seem to have- I find it very kind, but there is no moral imperative to adopt that in favor of a vender-consumer mindset. As such, we do not need to judge people for using the latter. I noticed a similar response to Anime_4_life's super innocuous and supportive comment below. I did not expect that the other fans would be so defensive, and toward someone clearly enamored with the game). I am glad that you and others found value in the game and found meaning in the experience.