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magnostherobot

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A member registered Jun 30, 2017 · View creator page →

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(2 edits)

Haha yeah, we thought the idea might be simple but we fancied picking an idea that we would have time to polish, as we’ve run out of time in past game jams.

We tried to make the game difficult enough that most people wouldn’t hit the 8-ish button limit we found some keyboards have—there’s actually a lot going on when we choose the next key (e.g. this expression, that reduces the keys the randomiser can choose down to only those close enough to the keys pressed by both fingers adjacent to the next finger to place)! For people with keyboards with higher key-rollover, the second gamemode challenges them to press a lot of keys.

Thanks! Fortunately both of us have keyboards that can handle many keys pressed at once, so it didn’t stop us from developing. We were planning on allowing the user to limit the number of keys used simultaneously, maybe by having them press as many keys as they can and using the number of key-presses picked up by the keyboard as the limit.

I’m afraid I can’t rate this game as I only have a computer with no arrow keys :( However, the music sounds excellent - I was wondering if the musician has any other work I could listen to?

Yo, I’m Tom, I’ll be graduating with a Masters in Comp. Sci. from St Andrews in about a week from today. I love videogames, and plan on joining the industry as soon as I can! (hire me plz)

I have a webpage that I try and keep up-to-date with my active internet presences.

My favourite games and Hollow Knight and Celeste, with big shout outs to Gunpoint, Superbrothers: Swords & Sworcery, and Quadrilateral Cowboy.

I know a few different languages through my course, and enjoy writing in any of them. I haven’t tried out Ruby before, but my brief look through the DragonRuby guides and such tells me I’m going to enjoy it ;)

Looking forward to chatting to you all and learning new things :D