Good job on this, Jamail! I love the synthwave influences. I can definitely see this in a cyberpunk game or cartoon.
Maggie H.
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I like the increasingly disturbing thought process you convey about the main character. The text was nicely contrasted from the background, so that helped.
It was hard to tell which part of the text was clickable and which wasn't. I was able to figure it out from making my own Twine games.
Overall, a great submission to the jam! :) Thanks for sharing.
This was a lovely little game for those of us who are asked where to go in a new town/city.
My favorite is the art style. It's very cozy and gives the vibe of scribbling down instructions to people. I also liked how I can go back and forth in the dialogue to check that I understood where places needed to go.
I would love to see more variety of the buildings or feedback from customers if you lead them the wrong way.
If ya'll consider developing the game more, I'm eagerly awaiting what ya'll come up with next.