Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

mainrs

8
Posts
77
Following
A member registered Dec 25, 2019

Recent community posts

(1 edit)

Hey! For future reference, would it be able to add a version suffix to the current file? Or maybe denote the game's version somewhere on this page? That way, it is easier to tell if the Steam version is newer than the itchio one.


I want to buy my games DRM-free. So most of the time I buy my games on itchio or GOG.

I just want to make people more aware about licenses. The project is licensed under CC-BY 4.0 (linked on this page). 

Technically, you are required to give proper credit in the event that you end up using the assets: https://creativecommons.org/licenses/by/4.0/

I just want to make people more aware about licenses. The project is licensed under CC-BY 4.0 (linked on this page). 

Technically, you are required to give proper credit in the event that you end up using the assets: https://creativecommons.org/licenses/by/4.0/

To make a decision on whether you can do that or not, you have to know what the license of these assets is.

If you look closely, you can see that the pack is licensed under the CC-BY 4.0 license. It is linked on this page: https://creativecommons.org/licenses/by/4.0/

It is an important skill to have! It comes in handy. Even if you want to use programming code from others.

(1 edit)

Any resource packs - to be more precise, any type of image - works with RPG maker. What can happen is that you have to open some images and change borders for example to make them the pixel size you want.

However, never had to do this with LimeZus assets.

Thanks for letting me know! It is fixed again!

This asset is marked as a game on itchio. It shows up on the official Itch.io game launcher app as well as other third party apps.


Could you change this product to be part of the asset category? Thank you~

Hey!

Could you also upload native Linux builds for the game? Pretty sure RPG Maker MZ/MV allow to export for Linux. If not, would it be possible to bundle for a web release? That also works natively on Linux, since you just need a browser!