Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Majestic-Joker

11
Posts
5
Followers
5
Following
A member registered Mar 19, 2021 · View creator page →

Creator of

Recent community posts

The item in the inventory does get added to the equipped section, but it's replaced by a blank box instead of the item that was equipped.

Very cool, one bug I noticed is when you have an item equipped and you right click an item in your inventory. 

Thank you! I definitely want to do more with it. My next update will likely be to handle mouse input slightly separately from the controller.

Thank you, I'm glad you liked it! My next patch will have enemies that follow/attack the player. There's just only so much one guy can do for a game jam lol :)

Thank you! I'm hoping to do more with it in the future. I plan to separate mouse and keyboard from the controller input handling but didn't have enough time with the game jam time limit. :)

There's a little bit more overhead, like in my project I have a separate singleton that deals with turning on and listening for controls from the new Input System. Once you understand what you need though it's better than the legacy system in my opinion.

Thank you!
I used the new Input System, makes setting up multiple input types really easy

@koulkoudakis this does use the new Input System for Unity.

I'm glad you enjoyed it!

lol yeah, I originally set the difficulty to 50 objects before the time runs out but I couldn't hit it reliably so I lowered it to 30.

The bushes suck up 2x faster than the trees though and the vacuum hitbox is big enough to get a few objects at the same time.

Yeah, it to me longer to realize that than I'd like to admit lol. Fun game! My best score was 48