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Makarios Labs

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A member registered May 24, 2020 · View creator page →

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Very much like the style!

A couple of things: the [x] button persists on the main page, and it seems to crash the game,

The instructions say approach to attack/harvest, but if i just just the wasd keys not the mouse it doesnt attack/harvest--is that correct?


Play the Demo: Catacomb Clash

Catacomb Clash is an experimental puzzle game with a heavy story element. This Demo is the result of almost a year of work, and is my first "real" game using Unity.  What you have here in the Demo is the tutorial and a brief introduction to the story, in which the main character finds themself awakened underground in the catacombs, and learns they will be forced to fight in the arena.  Instead of fighting in real-time action, though, you, the player, have the sword fight as puzzle, made out of your poses, attacks, and defensive moves.



Thanks for the feedback baconation!

I took note of the bugs you mentioned and was able to reproduce and put in the fixes for them.

I also took note of your comment on the response position, and adjusted the size the dialogue box to see if that helps.

I really appreciate your positive words. It was a lot of hard work and plenty more to come, but something I want to finish well enough. Thanks again!