oh, now should works
MakoTeam
Creator of
Recent community posts
Hi! thanks for playing
1. We had this concern before. Maybe we will add a reconsider option, or maybe we will merge to actions into one
2. Speed up buttons is already programmed and soon to be added as an option
3. we made it that way just to keep demo simple. the text was left over from a more complex mechanic
<3
Me and my friend started a crazy quest to make a game a year ago. We tried gamedev before, but work and life got in the way. Now we quit our jobs and put all our time into the game. We have managed to put together a demo, which we are very proud of.
The game is a slot machine roguelike, where you drop things into a battle slot machine and you fight enemies with itI did all the drawing/imagining/writing/music, and my friend did the hardcore programming on Godot. Looks like it's coming out great.
I'm planning on 5 more levels, a million more items, bosses and so on. Your feedback would help a lot guys!
Ask away, I'll be glad to share the experience
The game
Summary
- "Slot or not" is a deck-building turn-based slotmachine battling adventure.
Take on the role of a nimble hare - Bun Dorian, accompanied by a fighting slot machine called Slottie, who is trying to save his native village from the invasion of crazy fruits that have started to appear in the neighborhood. The adventure will give you unforgettable emotions and fun. And no gambling at all. Now meet demo version of the first slot machine without consequences.
Screenshots
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