This game, was pretty spooky in the atmosphere, though I gotta say the environment definitely needs some work. The monster I didnt understand, I dont know if dying where i did, was the end of the game or not, but I still enjoyed it! It gave me a good scare and built up some good tension!
MalakaiVSGaming
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This game was pretty good at capturing a good atmosphere, however the one thing I will say is I did get lost at one point and didn't know where to go. The monster is very well designed, played right into my phobias. The tension build up with the audio logs were great at making my imagination run wild about the darkness around me, very well vc's! Great little game you've got here!
This game was very fun, and though because I went in blind like I did on the first video I ever made on the original game, I had no idea what to do therefor I lost horribly, lol. It is a pretty interesting concept though and hope to see it maybe get expanded upon, or updated more as I did run into a bug where the game soft locked after saiko started eating me.
The game is a little broken, doesn't have a lot of context to go off, but overall pretty fun!
This update for 2.0 is insane! It is crazy how much is changed and I definitely should have checked it out sooner! There weren't too many issues, and I am not sure if her standing outside the room your in even if you hide before knowing you're in there is a bug, but that is the main gripe I had with it.
I checked out the new updated version of the game, and I have to say that it has improved a lot from the first version of it that I played. The environment needs a lot of work still, the new voice acting added into the game, could be worked on a bit as well (doesn't sound too convincing). Some of the animations I noticed were a little wonky in the horror mode, I think the key pickup animation should be nerfed. The killers AI in the story mode I feel is pretty buggy and should be looked at a bit.
This update looks insane! I did notice that when I hid, it would seem she just disappears. Like I sometimes will hide in a locker and wait for her to talk, but I was sitting in lockers for almost 5-10 minutes at a time, which broke the tension for me. I haven't really ran into any bugs at the moment but like I mention in my video; there could be some items that can get added to make the gameplay a little interesting.
Sorry it took me a bit to play it, but like the game says how it's only 20% finished; It still definitely has a lot of work to be done. A problem I had was the movement. It seems the buttons for the direction the player moves are directional like when I turn around the movement is inversed, which I think is a #1 fix that has to happen (unless it was in the 2nd update).
In the newest video I played version 1.6.1 and encountered a couple bugs and I have some ideas for mechanics/improvements. A bug I have encountered a lot is when you caught in the stabbing animation, the qte for Q, E doesn't appear all the time. It confused me when it first happened and I know it will be really bad for new players. Another thing I think is a bug, is when hiding in a locker, even if I walk the entire time, she will go straight to the room i'm in and walk right up to the locker I am hiding in. I think a mechanic to be able to peek around corners would be pretty awesome as well. I feel like having some kind of time limit would be good to have as well to add to the tension, like some kind of sanity meter. Maybe after a certain amount of time your sanity will make you pass out and you will lose, or maybe after she can't catch you after a certain amount of time, her sanity/patience meter will run out and she will go on a frenzy where she will run around hunting you down. I also have seen people talking about her getting mad and just killing you, and I have been able to play normally each time I have, where she is basically on me at all times, it kinda makes the game easier. There is a complaint I have that was a little annoying, is when I die and retry I had to redo my sensitivity each time. I really think this game is cool and I can't wait to see what happens in the next update!
I truly have never felt such tense atmosphere in a game, in such a long time. I feel throwing a twist of the monster coming from in front sometimes would make it even more better, as it was super easy to escape. I always had that constant fear of running smack dab into his face!
I made a video on this game, that hope people will most enjoy!
This game is very nice! The graphics are pretty good, but as you mentioned in-game; The performance in game could be worked on a bit. Also I think I got some kind of bug that didn't spawn a slenderman or something, i even went out on a search party for him. xD
https://www.youtube.com/watch?v=XpRgCAPT0zs
Your Game Starts at about 5:00 in.
This game was really impressive for a game jam! The atmosphere felt really spooky, and the plot was great! The mechanics worked well, but 1 thing is I was having some optimization problems and I have a relatively powerful PC. When I clicked "New Game" it stopped responding for a few minutes and lagged a little bit in-game. Everything else was great though!