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Malandy

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A member registered Aug 18, 2019

Recent community posts

Hehe! Puns!

Woo! Devlog! Code!

Could avoid "enemy" variable by using a map for a "get level" code, then sum the array?

https://www.w3schools.com/jsref/jsref_map.asp

Ooh, this is a nasty Coronet Counter! Ha! Makes the curse worse! Very (Ac)cursed!

Complex monsters! Fun! Good luck! Enjoy the holidays!

Ah. Note that Dictionary.com's example sentences lower on the page does confirm plural as "neophytes"!

May there be less typos in your future!

No prob! I'm not sure whether you didn't Reply right, so I didn't get the message... Good thing I checked manually!

Ah, I thought the connection would be more longer. Cool title though!


Looking at the pictures again... Nepholite? Is that a reference to this? It's the only thing I found online...
https://ageofsigmar.lexicanum.com/wiki/Nepholites

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ECN (Encounter?) Meter made me think of that, yes! ... Not sure how the names inspired you though.

"A web of intrigue surrounds Zilif prefecture." mmm.

Fourth in line being relevant? Rare!

forth > fourth

Hoping for RMN to come back too!

Plans make sense from here?

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ooh, how'd I miss this? Maybe link Astral Hunter in the description?


Simple snakey fun!

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Ooh, new Marrend game! Oh, not downloadable yet?

Intriguing meter! Ooh, Systems!

Well, it's fixed now! And just looked at the other comments on what we're supposed to do...

The white words in the initial instructions has 0 contrast with the white ring around the center of the galaxy or whatever, and also low contrast with the bright text box, unfortunately.

Seems pretty clear instructions at least!

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Congrats for headway!

Well, Neutral Amp! Does it work with the Adaptive, a.k.a "Neutral or Element" Blessed Bottle potions? Makes Lasers more powerful... And probably doesn't affect Spike Guard?

Catalytic Damage probably doesn't count either? Or maybe it does. A Catalyst Aff and Gambit combo would be hecka slow but possibly strong??

Best used with Pepperevenge most likely.

Destruction Aura... Black Medals are usually pure negatives, except for Eldritch Token.

And Healthy Confidence has the Ice color of Cryogem, Tourmaline and Ice Aff, but then again, Nature's Boon is the same color... Sounds like a Health based effect clearly. Something that rewards Brill for being at full-ish HP is my guess.

Game off-center in Firefox? Info in top right blocked by Game rating buttons and stuff.

Congrats on getting some stuff done!

Huh... That's weird, why's the moat on the inside? That's the only weird thing I see. Everyone's carrying a torch, maybe it's too hot? :rofl:

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Game really slows after you get all the Charms, because then it's just "click everything". Being able to skip to the next level would be nice if this was expanded, but a good jam game!

On LV 37, still at 3 hearts. Trying to see when it breaks. Gonna stop now because it's a lotta clicking and it takes longer to load levels.

Have a good holiday!

She's not gonna Alchemy Bomb the door open! Being Nice! Haha!

Magic combination lock door to not-nowhere? Combination determines location? Very Submachine?

But then the 5 above your top 2 is not 5 but 6 (2+2+1+1)?

Ooh, cool sharp "monomolecular" light beings!

Congrats on finishing a tool! May it be really useful!

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Finally beat Hard Beatrix, wish I knew my formulas better so I knew that Rainfall would still deal 0 even if she weren't blocking, and even with full Starforce for River for 208 Water Amp. At least my 100 Damage Fire/Water Mix was awesome as it should be, even though I only could make 2.

Focused Laser (Lol never Lasered in all 10 fights), Omega Wreath, Lifeshield, Evil Eye, Double Dragon, Status Ward, Master's Gift, Edge, Signet, Time Heals, Recycle, Fury, Brooch, Filter, Generator, Cover, Catch Up, Fire, Water and Ice Aff-s, River, and didn't think to put on Regen until after the fight.

I was wondering about how Beatrix felt about the undead after reading that the Veil exists. Talking to her makes some sense about it!

Aww! Helpful talk! Also explains her opening lines in this battle! She's projecting a little!

And now we know (all, if 317 Entries is the current maximum I should have) the Hard Tower Lords can be beaten without softlocks, at least once.

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Trying for a non-Stone Wall run, so I'm using Evil Eye instead because Fire has nice boosts and no bugs? Well, if I wanted it to be hard, I would still be Throwing.

Filters don't stack. Ah well. Still good enough for a run!

And now I see the Green and Black Tower Lord! Fun! And I forgot Heavy Grav again. ah well.

But didn't need it. Lava Bombs and Cryo Counters took him to 283. Wish I made another Bomb, but let's see if my Fire Rod will finish things. Phormula revival doesn't restore the Evil Eye and stuff immediately. Wonder if it mattered and made my Rod weaker. Only did ~100. Well, I have 3 more Phormulas. I can do it. Okay, totally made my Rod weaker. I dealt 120 on my second Rod use to win.

Well, beat by Ooze, Adeptopus and Merzerker. Reflects are tough to plan around, sorta.

I'll take off the Coronet to try and beat Beatrix... Or I would unless I can maybe get enough Water Amp to Rainfall her down... Maybe become a Fishergirl.

Good thing I needed to buy a second Amulet of Tides, otherwise I would've missed getting a Starlight River! 255%+ Water Amp woo! But not being able to Star Burst for Oozes is too debilitating? mmm. I'll just wait for the patch, maybe. Or just drop Cryogem to avoid Reflected Counter.

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Finished Normal Run in two attempts.

First run had items loaded in the first two rooms, and me not realizing the girls had different symbol chances. Second run was better, and won even as I fought everything!

Cute and fun! Lol B Side Abber Demon One-Turn-Kill! Woo!

Congrats on getting Best In Visuals! Was bored so I decided to check out this Jam!

Is the loading screen deliberately resembling the Aperture Science logo?

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Was looking to see if there was any Atypical Attack Scaling: https://tvtropes.org/pmwiki/discussion.php?id=nu7przsqc01ywfezwi3l8taq

Gonna see if they'll allow Guardians' Wind Slashes.


Well, this is what happens when I don't try out every Class. I miss things, like how Mage's Bolt calls itself a Fire spell but probably should be a Thunder spell.

Just letting you know to let you know.

Woo! Planning!

And finally solving the mystery of Brumar! Woohoo!

Ugh, eating one thing all the time. Oh no! Aside from nutritional issues, there's the mental ones. Yay for Brill gonna basically solve them both by opening up the city!

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Punching Poison Blooms, getting 125 damage with and without Earth Affinity. but testing with Cave Worms' Bulldoze shows that Earth Amp does affect Nature's Boon's Rock Walls, so why's it not doing anything for my Stone's Throws? Or it's just not enough Amp to change the numbers?

But even a 180% Earth Amp (Amulet of Stone + Earth Affinity) should be enough to change the numbers, but it's not?

Loadout:

Mythril Targe, Coronet, Raiment, Double Dragons, Great Vim, Battle Brooch, Master Gift, Edge, Signet, Boon, Recycle, Filter, Catch Up, Attack Focus, 16 Stone's Throws.

Well, have a good day / night! See ya tomorrow!

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Thanks! May there not be too much else to fix! I saw the "Will throw 1-3" and was like "Oh, that's good to know!"

EDIT: Finally saw M.A.S.S! Cool! Would've won if I didn't forget Heavy Grav. Got them down to ~400!

And finally took down Purple! Needed all my Lava Bomb II-s! I wish I knew how long Molten Iron lasted, since it went away mid-battle, thankfully I didn't need a second one to win! Does Molten Iron only work with a pre-existing Rock Wall??

Woo name apology!

Okay, note to self, make more Shieldshockers. really good against Beatrix. But I beat M.A.S.S first. 5 hits. Heavy Grav, Mix for max Wall, Shocker, Landslide, Burst, Punch.

Aww, info trade! Didn't use a Phormula, so gonna see who my 20 is!

Beatrix. How did I get lucky last time and she had like a really strong Shield to get 200+ from Super Shield Shock?? Was I thinking of another Lord? Or the Pallisade of 153 Block? Well, at least my possibilities are reduced.

Well, found a second female Lord. Hmm. A Brigadier. I was worried, and now I'm not. Hot tactics. Okay, maybe should've capped with more heat. Leader falling doesn't end the battle. Thankfully the Brigade is slower than my heat. Stored up 4400 Points! Well, gonna buy up the other powerful Equipment. Wait... Does Magic Toxin Filter stack?? Hmmm.

And now I can get another BP! I thought I'd have to face two Lords for it! And unless there's 5 more Lords, I'm not getting another BP outta this. Motivation decreasing.

Elemental Fury's not that good when mixing with Stone's Throws? I could get 12 more damage in my Coronet set out of 7 BP with Attack Focus and 2 more Throws. Running with the Coronet makes the changes in my attack so much more visible. Beating all those Lords while wearing the Secure Ring... I guess it helped me against the Chills, but I think I'll switch back to Dragonstone because nothing in the rotation is gonna Chill me?

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Multiple issues still with the Hard Tower Lords, but good fights!

Good luck with that look! Won against Hard Iron Dragon with the power of Rainfall Retort! First discovered its power when it dealt 1400+ damage to a Petty Fiend! Multiple hits of high ATK ftw!

ISSUE: Bestiary says "Easy Endless Challenge"

3 hits with a Phoenix Phormula in-between: Rainfall (~75), Rainfall (~65) then a Heavy Grav!

Woo history info! Cool!

Since I only spent 1 Phormula, I think I'll try for Floor 20.

Okay, Rainfall can be wasted in two-enemy scenarios because it might overkill one and not kill the other. mmm. Good thing I only tried it on Breezemasters.

Aww! Giving advice! Awesome!

ISSUE?: So, Jolt Javelins can't be Reflected. Darn. and I am getting 4 Jolt instead of 3 some times? Nor can Aqua Spellspears be Reflected? Ok, this is gonna be a slog then. Lost when they were at ~200 HP because I didn't have enough defenses / attacks. mmm.

I think there's a conflict between the 5s and the 8s in this dark patch, but I'm not 100% sure? I'm getting better and better at no-damage running at least.


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Went and got Bitter Jabbed by a Petty Fiend to figure it out. Bitter Jab makes Brill heal 1 HP some times?? And it can't kill Brill, only leaves her at 1 HP?

And Meteor Showers don't hurt Petty Fiends after the first hit?
...

Went hunting in the Normal Challenge, got past Floor 43 with Fire Rod and Stone's Throw Star Bursts. Woo have 1300+ Points! Stopped by Floor 71 because of Poison and Brains Blocking + Cursed.

...

Not challenging the Hard Challenge again until I have an optimized Earth / Ice Mix. Interestingly, making a Mix that's as strong as possible is bad for the challenge because it uses too many limited resources, unless I make a build for tons of Harvest and fighting, or use Loadette storage of Sampling the ground of Floor 1.

But what's important is that we haven't seen Hard Antifairies with their creepy mind magic? So creepy! So powerful! Antifairy Duo: "They don't let us use that in the Normal Challenge. But when the difficulty goes up..."

Wait, might they be another Tower Lord that I haven't seen? Gosh, that'd be crazy. Going from Normal Mook when restricted, but then Hard Tower Lord when unlimited! :rofl:

Hard Tower Lords can appear in Normal Challenges too? Or vice-versa? I forgot that Beatrix was a Normal Tower Lord as well. Is Hard Beatrix a separate entry so she's still valid for Hard Lord Rotation?

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Thanks! Downloading!

And then maybe I'll delete/redo my bugged Earth/Ice so I really know how hard it'll be, and work on getting the most out of the My Mix ingredient requirements, like how "1 Steelfrost, 5 Sun Shard, 3 Undergravel, 2 Crystallized Cloud, 1 Sun Stone" is for:

60 Earth/Wind, 35% Windup, 35% Delay, Wall (6t/+4def), Deflects, 2 Blow Dry, Multi Target No Miss,

But the ingredient requirement doesn't change if I make it 5% Windup. Woo! Trial and Error fun!

After that, probably gonna fight the Hard Tower Lords some more! Still haven't seen Steam!

Thanks for working so fast! Hope this isn't too much too fast!

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Woo! Hope all that was as easy it sounded!

Sorry I forgot to mention, but if something needs double of a requirement, like 2 Steelfrost, 2 Steelfrost, then Brill can make of over what she should actually be able to do, like if I had 10 Steelfrost and infinite everything else, then I can make 5 of My Mix that costs 2 Steelfrost, 2 Steelfrost, etc, as long as I craft them all in one go, instead of going one at a time, which would result it me only having 2 of that Mix. because 10/(2+2) = 2.5

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Yay for easy fixes!

Compressed Gale... Oh that's a thing. Huh. Never used it myself, but yeah, there's clearly synergies if I found something I'd want to Burn, etc. And it's cheap to make!

Downloaded after lunch. Woo! Archsage works with Fairleaf! And rounds up! Lol 1 more damage. I got 862: 2000*(.35*1.15*1.07) = 861.35

...

EDIT: Okay, Beat Jirik for the first time with an Earth focus on my Stone's Throws., "Earned some Tower Points" only says I got 17. Is something wrong? It should say 225, right? But that is the difference from when I calculated last. And his bestiary description has numbers at the end. Cool evaluation from Brill though! And now I can get another Medal Point!

Uh, how do hit Jirik? Everything's seeming to Miss? Or at least it did? I didn't see a note in the Check that he dodges things when he's preparing his moves? Or that at least the Counters

So, his Burns either deal 10 or 20 damage... And right now I'm taking 29 each Burn because why? I'll check my loadout after I lose. Not seeing it, especially since I'm at 50% Fire Resist, not seeing anything that'll send a Burn from 10 or 20 to 15 and 29...

Mythril Targe, Cursed Coronet, Aeric Raiment, Double Dragonstone, Great Vim, Battle Brooch, Master's Gift, Extra Edge, Mighty Signet, Nature's Boon, Recycling, Magic Toxin Filter, Catch Up, and lastly, 18 Stone's Throws.
...

Okay, probably gonna make my Custom Lava Bomb again, them planes are run enders.

Well, made instead 100 Ice / Earth version. And its doubled requirement of 2 Steelfrost nature seems to have messed up the Recycling, since I can call up more than should be possible. Spending 1 I get 4 or something Steelfrost back?

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Woo! Bugs even I didn't find were fixed! Downloading! Thanks for all the fixes!

Sorry more bugs, hope these are easy and stuff! Slightly different loadout because Gastro only gives 10% Fire:

Gargoyle Wing, Fairleaf Laurel, Archsage Cloak, Secure Ring, Evil Eye Jewel, Fire Affinity, Magic Toxin Filter, Time Heals All, Status Ward, Cover Affinity, tons of Stone's Throws

1. Archsage's Heavy Grav should be at least 805 on the "2000" Aeternator? But I just got 749... which is 37.45%? A.k.a 107% Gravity... Probably from the Fairleaf. Cool, but not what I wanted, unless both boosts can't be active at the same time? 

At least Gargoyle Archsage's Heavy Grav did 936.25, which is right-ish? Can't quite find the calculation for it, but I should figure it out? It's close to 140% (15% + 25%) of 35%, which is 49%, a.k.a 980 of 2000?

2. Brill's Condensed Fire III, Punches, and Heavy Grav are dealing damage with decimals in them.

3. Make it Rain's not ticking down Evil Eye Burn, but making Brill take burn damage?

Thanks for the response! Great that you solved it!

Purple's airtime should be fine, if I knew it would stop eventually, I would've been fine.


Maybe just put a note in the Check info about it, unless I just missed it, then that's probably on me and not you.

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Sorry to post another bug report while you're presumably still digesting the other one:

Archsage Cloak is saying +15% Grav Amp, but my Heavy Grav is still 700 vs. Aeternator?

Also, Evil Eye Burn isn't being restricted by Fairleaf?

Fire Set: Gastronomicon, Fairleaf, Archsage Cloak, Secure Ring, Evil Eye, Fire Aff, Magic Toxin Filter, Time Heals, Status Ward, Cover Aff

And yet even with 210% Fire Affinity, I didn't see Aeternator change off being Fire Weak to being weak to anything else, in my 500+ ticks? Or does he not react to my Affinity, but even if it's just re-evaluating after being hit, I had 5 Condensed Fires III which should trigger something?

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BUG? Made a Custom: 70 Fire/Earth, 35% Windup and Delay, Burn 6t/15 dmg, Wall 6t/10 def, Multi Target, No Miss.

When applied ontop of a preexisting Rock Wall, like from Nature's Boon, the result has no turn meter number? And seems to not work with Stone's Throws??

...

Thanks for the info, yeah, I don't seem to have gotten points for my Hard Tower Lord win when I bailed right after. Starting at 201 Points, fighting to a Hard Tower Lord thrice and beating one once, got me to 929 points, which doesn't make sense if a win gets me 200 more points. I should have ~1000 more points, not ~700?

It was actually the Headband ninja "The longer your streak" guy that blocked me from leaving, and right now it's FAAAAAABULOUS PRIZES! girl that's blocking the way to Aeternator.

...

"setting the target's HP to the value it would be without it." - That explains why I think it did like 150+ damage.

Purple is basically flying. mmm. I kept blocking hoping it would land, but nope, just gotta tank the strikes with raw Defense and time my blocks for the big hit. Couldn't time a Reflect Thunder either. heh.

Still, being able to craft 3 Phoenix Phormulas at the start is good.

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ISSUE: Challenge Tower: If someone's in the stairs out, I'm stuck and gotta wait.

...

Mythril Targe, Cursed Coronet, Aeric Raiment, Great Vim Crystal, Secure Ring, Battle Brooch, Filter, Time, Master, Catch Up, Nature, Else: Stone's Throw

Strat against the "Change that back" boss was just "Toss Lava Bomb II". Used all 3 of my crafted Phoenix Phormulas, but woo victory! Could've been faster if I didn't forget Heavy Grav, but still, success!

Not sure how I get 200 to 400 damage from the bombs, but I guess the boss is elemental weak?

Woo all the references! Not sure if the "Missing No." attack actually does what the Bestiary said, but I wasn't paying much attention?

Finally beat a Hard Tower Lord.

Cool new alternate Elf Brill!

Wait, how many Tower Points does beating a Hard Tower Lord give?

...

Mmm. Double Dragonstone is better than Secure Ring. Why? Well, it is what it is.

...

Did an accidental Lava Bomb when testing against Poison Blooms. Cursor location doesn't reset after Challenge? No biggie.

Poisons all fade after battle now? Makes sense once you have Lifeshield Robe, but probably shouldn't happen in Challenge Tower unless you're wearing it? Otherwise Purewater Bucket doesn't need to mention Poison?

Oh, great! Thanks! Last thing in this series is if Magic Toxin Filter healing should be degraded by Poison!

Woo! Character return with upgrades!

So, if Magic Toxin Filter + Time Heals All not healing on the turn a status goes away, is not a bug, and Frost Burn isn't going to be added into the covered statuses and stuff...

I guess I'll try to get past a Hard Challenge Tower Lord again! I haven't even *seen* the Steam guy! heh.

In other fun things, funny coincidence that throwing coins does True unblockable damage in this manga as well! (Cherry Tapping) https://tvtropes.org/Manga/TheSpeedrunnerCantReturnFromTheGame

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Woo! Thanks! Downloading!

Not sure if this is a bug: Magic Toxin Filter + Time Heals All, means I don't get the Filter's regen in the turn that the status that the Filter does the healing with, goes away? A.k.a 2 turns of Freeze left, then Brill's turn starts Freeze removes 2 turns, leaving her getting 0 healing that turn, but also now has 0, a.k.a no, Freeze.

Might just be me not following event orders right.

Maybe Magic Toxin Filter's regen shouldn't suffer the Poison's debuff on healing?

Not sure if it should also heal on Frost Burn?
...
Gleam Sand description's "15% Haste/2/3 Attack", that first "/" confused me for so long. So it's saying Sand decreases target attack to 2/3 of its value!

Given how good kerning seems, you could replace "Haste/2" with "Haste & 2/3"? The next line shows that you have at least 2 more spaces available for that line?
...

I guess the only other important HP breakpoint is Losing 150 HP, to get the most out of the stat booster rings, but if they want that, setting to 1 then healing up with Regen Medal etc is the obvious way.

Hmm... I sorta wanna do a Boater run, because more ATK is awesome! but I don't have anyway to self-Soften, unlike that Fire-booster Burn Accessory... Hmm.