Como siempre un MUY buen juego de Puzzle De Webox!!!
Malgavis
Creator of
Recent community posts
No me había dado cuneta que cuando el contador estaba e negativo al poner fight terminaba el juego. Lo rejugué con sonido y levantó 1000% la experiencia. Cre que balanceando un toke el tema de los recursos se vuelve más desafiante proquesi alimentas primero simepre te queda para hacer 2 soldados y ganas por siempre. Tienen que seguirlo.
Thanks for playing. Physics is as you say and yes, I decided to reverse the difficulty curve so that the player thinks he was facing something impossible to achieve in a short time. Maybe in the future I will make another prototype based on this and add more elements and levels to improve the experience.
The walls are intensional, I took it for granted while developing the first level and testing the second I realized that there was a way to avoid obstacles and save time. That's why I decided not to create the walls and see if the players realized that the second level can be finished in just 1 or 2 seconds.
I chose to do it this way since the first one is very frustrating if the right path is not found. The third level was the most difficult, it became very frustrating because time was running out trying to go through the last hole. I modified the opening 2px but it became extremely easy. I was in the dilemma that the game could end or not. I decided on the second. I'm glad you liked it.