Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Malthe122

16
Posts
2
Followers
2
Following
A member registered Jul 08, 2020

Creator of

Recent community posts

A trigger or sign saying that game has been completed, would have been enough to save me the hassle, but it does not impact my rating of your game, which is very good.

Haha, but no i did not try to break the game. It just happened :D

If you play at a machine, press Q and walk away at the same time, you can get into some wierd state where you bring the machine with you, and game's behavior change. For example the map's boundaries change and game does not end when time runs out :D

So there is no more levels after the platforms ending? I made a long line of platforms of corpses to progress. Bit of a shame giving the impression that there is something there if there is not. However great game anyway and good job following the topic. Idea and controls are on point

Very nice entry. Good job. A bit sad i could not shoot the guy by the vent though :(

Wow this was really something different. In a good way. Very creative and fun! The pain of having to repeat everything when failing is a bit annoying, but also it is kinda the charm of the game and with the short length it is ok. At first i got stuck by throwing the basketball into the red room, so there should be a trigger for something happening for doing that. But overall really creative and great game!!!

I really like the visuals and sounds, Good job. But i was hoping for some win/loose condition

Thank you very much!

Thank you very much!

Sure, i will check it out

Thank you very much!

Credit goes to devKragh

Thank you very much!

Yeah we wanted to keep it a bit difficult while still being beatable by most players using several attempts

Thank you very much!

You could still do both tactics against the bot and earn the achivements, but yes playing against another player is more fun. Online play seemed overkill for this short jam and would have caused much less time for polishing

Wow thank you very much!

Thanks for the positive feedback!
Our way of following the topic, was allowing you to make the fact that you got behind in the game (your failure) into an advantage by winning using the "Stay on lowest health when time runs out" win condition.

Me and my mate both had fixes for the game, but he forgot to push them, and he was not home, so i was not able to make a build with both our fixes included even though our work was done before 15. Here is our game https://devkragh.itch.io/spacepong 
Am i allowed to upload a build with both of our fixes now?