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mama09001

64
Posts
1
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5
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A member registered Oct 17, 2021

Recent community posts

Thank you!

How do you beat level 38? I know that the top right counter is a Moves Left Counter, and not a Moves Left Counter, but i don't know how to position all of the counters.

Secret boss?

weekend 1, not week 1.

Either press tab while in FreePlay after beating weekend 1, or press # (it can be changed to any button in the Options), then press character select.

When dying to an explosion, the error "Error while executing function PicoPlayerCharacter.playAnimation()#133: EUnknownVariable UnknownVariable error: Tried to access "doExplotionDeath", an unknown variable or identifier." will show up, and the animations glitches until the song is fully restarted.

I love the secret ending!

For anyone afraid of, well...being afraid, don't worry, this is less scary than Luigi's Mansion.

About the first point, there's no coyote time at all, but even if you boost way before the cliff, you still jump at the edge.

This is like the K levels in "Donkey Kong Country: Tropical Freeze"; unfair, but fun!

In the level "SESAME STREET", the blocks are the alphabet, first, it's A, then it's B, and so on. of you're wondering what comes after Z, it's A again.

That's not how it works. If you get 40 stars (not 60), you get your bubble, if you lose it right now, you'll need 80 stars in total to get your bubble back. If you have 40 stars and get 1 more so you have 41, then lose it, you'll need 81 stars in total to get your bubble back.

I diddn't use the jump button at all, and i "beat" the final level that teaches you uppercuts.

If you somehow still haven't figured it out, you need to wait for them to drop down and give you eggs, then you need to hit them 3 times with the eggs, then you jump on the other guys onto the big guy's button.

it's impossible to play this on a chromebook.

In the room with the berry, I (you already know what i'm about to say) jumped off of Fohh while moving, pressed the button with the human character, then used the magic saddle and saved.

I'm hardlocked (aka softlocked but even resetting won't fix it)There's a wall here, and this way is the only way to progress.

First, i jump off of Fohh while moving so he runs to the button and i get some height so i can get the magic saddle, then at the whistle chest, i jump off of Fohh while moving so he runs through the chest (Fohh can't open chests), then i use the magic saddle. Then, at the laser puzzle, i, you guessed it, jump off of Fohh while moving so that he goes through the laser, then i use the magic saddle. 

Projectiles disapear when a new wave starts.

I haven't played with a controler, but have you tried moving the block control stick down?

not only is this not yours, you didn't even do things right.

I'm softlocked! I don't have the whistle.

If you hold i, you'll aim diagonally up, and if you press down, you'll aim diagonally down. This is useful for if you don't wanna run into an enemy while shooting it.

No, it doesn't, it's 180 cents.

In the first level where the game says "press r to restart", if you jump then punch into the left celing, the game might crash.

I beat it while only killing 1 enemy, and that was the final boss!

If your sheild meter isn't full, stars charge it by 1, and when it reaches 40, you get a sheild, and when you take damage with the sheild, the sheild meter goes back to 0.

Since it's a slow paced game, it's ok that it uses the mouse. Other than that, it's very cute, and a nice difficulty curve.

Great idea, however, there's no music, and the controls are far away from each other.

THANK YOU for having an option for disabling mouse controls! Other than that, it's also a very good idea (as usual), a very good soundtrack (as usual), and very good execution (as usual when there's no forced mouse contols, which there aren't here)! The only problem is that you can't use up for anything, which means i have to use wasd for movement, but other than that, it's a very great game!

If you go to the generator theme, then switch to super mario bros 3, you get the airship theme, which you can transport to any other style.

The game is way too easy. You only take 10 damage per hit and can heal 180 per heal.

Why doesn't this have the genre "terrible"?

i love the dynamic music

Very Great game, as always! But the level that requiers you to defeat a lego enemy is Pretty counter-intuitive. Like, you just expect Me to Step on lego? (if you don't understand what I'm saying, watch this video) 

FAKE!!!!!11!!!!!!!! YOU USE THE ARROW KEYS FOR SELECTING LEVELS!!!! Just kidding! Great game!

I beat it without jumping!

116 moves to be exact.

A: you missunderstood me. 

Step 1: place a block inside of a door

Step 2: go into the door

Step 3: automatically walk into the block forever

B: it seems like it got fixed.

nope, if you walk into a door, you're locked into the walking action until you come out of the other side of the door. if there's a wall that's blocking you, you can't do anything.