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Mando37

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A member registered Jun 23, 2021 · View creator page →

Creator of

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A cool idea that I enjoyed playing for a bit. My only issue is that you can only have a max of 6 full cards and when I need to draw I would feel that id want to draw a lot but this limit is restricting I cant fit in my hand. 


Idea: If I can only have access to 6 cards max I feel like if I draw more than extra they be put aside still flipped over but ill get them once my hand space isn't full

I literally bet no one will ever attempt to get as far as me lol (No cheats left my computer on for the night and day good luck)

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The game is cool that I got it for free but I personally think that 11$ is way to much for this game (Awful price for what's there to do). If you are gonna make it a paid game even though I got it for free. Id also feel that you should make it so that you use sliding and wall jumping more (Add more scenario's where you want to use it to get ahead) and monsters that behave differently. Id also like for their to be parts of the game where its just cool to explore weird liminal places.

You should make the soundtrack downloadable to it sounds good

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I played your game for a bit and the only thing I noticed is how weak the range upgrades give very little range but the changes you made were good ones. But still, we both got some feedback for both of our games. This is still good for your first published game.

Thanks,  Im willing to try out your game once you fix up some things. And if you had fun you can try out hard mode also or sandbox mode that's in the tutorial for how to use it.

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I played some more and here's what I think:

Im getting overwhelmed a bit with more enemies now

an idea I had to fix this easily could be a speed-up button. You can just increase the game's fps. Id make parts of the game go faster to

Or you can also give wave complete bonuses

I also had a negative lives and couldn't loose

I think you should add a really beefy enemy in the game more earlier on since I could spam splash towers easily

If you'd like you can try out my game dot TD hardly anyone plays it so its whatever. If you are gonna play it you can press space to speed up the game since no one plays it.

I would play it but you earn so little money you should fix that

Neat idea

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To be honest I want more after trying this. This could have a lot of potential with more levels even would be fun. I might even make a small game based on this idea.

You could have an option to sell stuff, make the collision for placing towers less tedious, and the game glitches at wave 9 basically where you cant start a new wave.

There's one major bug I noticed. If you have a winning card you press check card and click the scratch card and click check card over and over for infinite money.

I DIED :(

Plz try this game out I spent over 140 hours working on this

Only complaint since its a test version is some sounds like fire are very loud

Fighting a boss in pvz style like king slime is so fucking fun also love this again.

FUCKING LOVE THIS

balls

Thanks

Very reasonable to be honest

Couldn't get out of the intro screen and don't know why.

Still am confused about what the maps do.  Also learned you can spam keys without any cons of doing that. I do like the blocks breaking though its better than them just disappearing.

Enemies falling from the sky are unfair at the end

I joined in late cause it looked fun didn't have much time to work on this project though.

Chill browser game

Again thanks hope you have a good game dev journey to you seem talented

BTW hope you know my game isn't meant to be sold I added it as an option just cause.

Feedback:

Good:

1. You do have a level select that lets you play certain things

2. The shooting recoil feels good

3. No microtransactions imagine XD

Things to fix:

1.

If you can fix that it would look better on some levels

2.  Level 12 to hard the shot to the key is frustrating

3.  Maybe make the bocks you shoot indicate you have to shoot them

That's all I could find when playing the game

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Thanks!

Here's some answers to your concerns

1. I don't expect anyone to pay money for this game and this was a project that improved my skills.

2. I hate the text thing IT SUCKS ASS I AGREE. The only reason I can't do anything is I would have to change a shit ton like the sprites, coordinates for certain code, and just the position for everything. You could probably imagine how hard it would be to redo all of that with a finished game.

3. I agree with you ima fix those damn towers missing shots and give them a beating

4. If you try hard mode (Skull button) it is almost essential for you to skip waves early on

5. I do understand the UI isn't good but making a pop-up menu would be hard, especially with Game Maker Studio 2s trouble with UI

6. If you can could you give me some things you like about the game

7.  Could you give more info on where I can add more particles and VFX cause I'm not good with visuals

Anyway thanks for trying out my game there are some things that I will try to fix since they won't take long and I want to move on from this project also


I am looking for some general broad opinions about my game and spend a good amount of time on it. I am also willing to playtest your game if you want me to try out your game also if you looking for feedback to. https://asherman406.itch.io/dot-td

itch.io Community » Game Development » Devlogs · Created a new topic Dot TD
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I am looking for some general broad opinions about my game and spend a good amount of time on it. I am also willing to playtest your game if you want me to try out your game also if you looking for feedback to. https://asherman406.itch.io/dot-td


I am looking for some general broad opinions about my game and spend a good amount of time on it. I am also willing to playtest your game if you want me to try out your game also if you looking for feedback to.

https://asherman406.itch.io/dot-td

Overall pretty smooth. This has small bits of Undertale which I recently played again. If done right this game could be enjoyable like Undertale. The demo does kind of feel confusing since you don't get to be in the actual world/story that much. I feel like a little part of the starting section would be nice to experience.

And I will be willing to try out your game once I have the chance.

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Thanks for the feedback. 

1. Yes there is a full-screen option on the game page it now gives details to zoom in by pressing O forgot to include that.

2. The icons on the top allow you to disable the background and the sound since it could be annoying to some people

Also, the reason why I'm not updating this game anymore is because there is another screen worth of content and the option to unlock will appear if you play enough. I probably should have made that more clear on the game page.

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I made a clicker game about you know those similar hard chewy candies with maybe an S but these are a different brand. I would like anything small feedback. I am not planning to update the game unless it becomes popular for some reason.

https://asherman406.itch.io/pellet-clicker

I really want to like this game but its stupidly unfun and unfair sometimes.

The game was fun could use a remove plant button and some more prepare time before zombies spawn.

Neat game