I am obsessed with that art style wow. Is that a shader using 3D models or is it 2D?
many-bees
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My issue with the current exclude option is that sometimes there are cases when you wanna link to a page in certain contexts but not others. Like how Wikipedia will link to a page the first time it's mentioned in another page but not subsequent mentions. Or like a list where you want every item to be a link but don't want to have casual mentions of list items to link to pages.
As for suggestions, some sort of tagging system would be amazing since stuff can often technically fit into more than one category and tags would be a good way to handle that. A way of exporting worlds to html or pdf would also be great.
Also I haven't seen the existing categories pop up when I clock on the category textbox. Might be a glitch?
Edit: Oh shit I didn't see the part about needing to right click never mind.
I was wondering, is there any way to exclude a link within the text of an article itself? Something like surrounding it with brackets like <this> or something. If not I feel like that would be something very useful to include. Something else that would be useful is a drop down menu of already existing categories when typing in a new category, so you only have to type in the first few letters and don't have to worry about misspelling it.
This is a cool idea. As an autistic person I just wanted to let you know that most autistic people prefer being called "autistic people" over "people with autism." Most of us feel that our autism is an inalienable part of who we are and we feel that calling us people with autism undermines that and unintentionally validates the viewpoints of those who want to change who we are. Of course every autistic person is different and there are some who are okay with or even prefer person-first language, but they are in the minority.
I really like it! If future updates are planned, it would be cool to be able to choose the village's population ourselves, I like how the population is proportionate to the number of houses, which is a problem I ran into with the Fantasy City Generator's integration with Azgaar's Fantasy Map Generator. It would also be cool if some features from the city generator were included in this one, like walls and markets and larger population sizes.