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Maple

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A member registered Dec 01, 2016 · View creator page →

Creator of

Recent community posts

Thanks a lot for playing! I have to admit being compared to stardew valley and animal crossing really made me happy since I'm a big fan of these games!
The fridge is the only way to check inventory indeed; as for the controls, I'll try to figure out a way to make them better as I keep on working on improving the game!

Thanks again for reporting all the bugs, I'll definitely keep on adding things to the game- and correct these bugs asap!

I'll be looking forward to the prototype demo (and full version!) if you do decide to go for it!

Thanks a lot for your comments! The bugs should be fixed now, my apologies for that!

I'll post a more detailed list of the bugs I've fixed in a devlog but!
Normally now you can actually get a game over, it triggers properly.
I also tried to hunt down rogue UI issues like the text box you mentionned.
Finally, the character is now set properly so they should not vanish into thin air after you load a game- and they also shouldn't develop an ability to go through most walls anymore :P

As a small note though, the game gives you a bit of slack and allows you to be short on cash once! I tried to make it clearer in Lianne's dialogue now.

Thanks for letting me know about all of these, I was admittedly pressed for time and couldn't playtest as much as I'd wanted to :)

Thanks a lot for reporting it! I'll work on correcting it all asap!

It was a little hard to rate since it's unfinished but I tried to be fair.
There's no music which is a bummer. The story also isn't very developped, but I assume there might be more to it when it's done. 
I really liked the concept and the gameplay elements with crafting and traveling, and I thought the art was pretty nice!

I really enjoyed the game!
The story was overall interesting and I liked how exploring the world worked.

Ahoy Ma-Tea! community · Created a new topic Bugs report

While I have tried to find bugs and correct them, since this game was developped with a time limit, it is likely I have missed some.

Please report them here so I may correct them as soon as possible, thank you!

Hello!

It is not discontinued; I am still working on it, but have faced quite a few problems that made me take much longer than I hoped to. Since developpment is slower than anticipated, I haven't posted much updates which admittedly is on me. I would give you an ETA on when I hope to finish it but I'll be 100% honest; I have no ideas. 

I don't intend on ever giving up on it, but given amongst other things my computer basically got fried with most of my backup files, it's probably going to be a small while still before I can update much.

Hello!

I have noticed there already was a fix for this on steam when I looked it up, however it didn't explain how to actually fix it so I'm posting here to ask.

During the quest where I have to talk to Jeff Wings, I exhausted all topics but none of them involved the axe, and I can't seem to progress past it. I know there is a steam topic on it, but it seems it was fixed with an update there that may not have been brought here? Or the explanation on how to fix it ourselves was removed somehow.

Another thing I noticed was that some of the characters I could pursue a romantic relationship with had no more options to do so when I didn't go for it right away (I wanted to know who else could be interested before picking one). I don't know if it's a bug or a part of the game but I thought it would be good to brng it up as well.

Sorry I didn't see this! I'll hopefully be done with the part of the game I find really complicated to finish soon, so there should be an update incoming!

Hello!
It's exactly where you should have put it, thanks for letting me know!
Turns out I did correct this bug for the early access version but forgot to do it for this version- whoops.
It should work fine now, sorry! 

Thanks for how precise you were, it really helped me find where I messed up and made this way easier than it could have been.

(And thanks for the spoiler warning, I appreciate it :) )

That was a really good game in my opinion, it was fun and interesting! The way it was written reminds me of the Horla by Maupassant or Edgar Allan Poe's work with the fantastic unexplained circumstances.

Since the game is still in developpment, there might be a few bugs me or my beta testers missed; if you find any, please report them here so I may correct them!