Yeah I had a lot more ideas for gameplay, but ended up not having enough time to implement them. (Probably because of all the time I spent on the effects and graphics). I might continue working on it after the jam.
I kept restarting the game and I was surprises to see it never failed to be different.
Very interesting atmosphere! I'm personally a fan of at least somewhat of a clear goal in a game but the ambience kept me playing as it felt like there was a story there, a mystery I wanted to solve.