Great work, interesting concept although I found the colours switching in the rotation section frustrating, as I didn't understand why they moved around.
Totally agree with the ragir, I think you could have leaned more into the puzzle element as well, as super clean jumps are hard to balance when it comes to game jam level physics and controls.
Hilarious, I did experience a few bugs merging and splitting, but the core game worked and I enjoyed the creepy graphics. Might need a bit of tweaking of difficulties, though I know these two levels are just the start :)