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Markositta

151
Posts
2
Topics
15
Followers
29
Following
A member registered Aug 26, 2020 · View creator page →

Creator of

Recent community posts

I'm very glad you were able to beat it, thanks for playing to the end! Scratch is really janky and some of the bugs found in the game (blocks sometimes snapping to each other) is because of scratch clunkiness, but nevertheless, the game was made! Thanks for playing.

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Thanks for playing! The blocks snapping together thing is a bug I couldn't fix before the deadline so yeah....

Where you able to reach the end? It has a special level in it. If not,  suggest you watch the walkthrough. Thanks for your feedback!

Walkthrough: 

and mouse click..

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I really recommend you continue! There are only 10 levels, with the 10th level being... let's say special. If you can't, it's okay, but really, the last level is unlike any other. I will be recording a walkthrough of the game in case you can't complete it.

Dang 💀

whoops, I forgot about that :p

Very creative! Unfortunately, it doesn't follow the prerequisite, as it uses 4 buttons. 

Really creative game!  I love how you can change the balloon's size mid-air, making you traverse through the Wobbly and Troubley terrain! However, there are a few things that could be better:

  1. I wish you could see more of the level so that you have more time to shrink/expand your balloon.
  2. Maybe if the balloon could change size faster, it'll make solve a bit of 1., and would make the gameplay more fast-paced?
  3. I wish you could move to the left as well, and I  think  a slower movement speed would be better.

Good Game!

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Thanks for playing the game! The blocks snapping is a bug I couldn't fix in time. An easy way to avoid it is to wait a bit after placing a block before clicking on another one  and to not place them too close to each other. 

Just to make sure you got the full game experience, did you reach the end?

ANYTHING but the   EVIL >:( GOVERNMENT!!!

Very nice, extremely creative, and epic lore! I love how you stop the player from spamming by reducing the score if he doesn't hit a nuke, very clever!  I just have two main issues with it: 

  1.  I wish we could see the nukes better (especially the ones coming from the top). Maybe like  a white or red outline would be cool.
  2. wow the nukes sfx is loud!

Good Game!

Nice, creative, and concise! Perfect for a jam game. This was extremely satisfying! Keep up the good work.

Very interesting game! The graphics look great, and the wind sounds amazing. Well done!

Very creative game! The art is charming, and the music is alright. I love that you can charge you kick in bounce even more! Unfortunately, I felt like the theme could've been implemented a little more so into the game, but other than that, good job!

Nice game, the graphics look great! As the other commenter said, the wind can be hard to predict.

I'm very glad you liked it! Thanks for playing!

We're glad you liked it! Thank you for playing!

We're glad you liked the game! Unfortunately, we couldn't add a checkpoint before the deadline. Thanks for playing!

We're glad you liked it! Thank you for playing!

We're glad you liked the game! Unfortunately, there is no third ending. Sorry for driving you crazy 😅. Thanks for playing!

We're glad you liked it! Thanks for playing.

We're glad you liked it! I agree, it does seem to have potential with the story (especially with regards to the grandfather); thanks for playing!

I highly recommend that you try and get the second ending. Hint: you don't really have to turn on the lighthouse. Thanks for playing!

The fuses are right outside the cave near the wooden logs. I don't think that it is possible for them not to spawn in on the map. Make sure you search for it carefully; items have a white outline around them. Thanks for playing the game!

Nice, you got both endings! We're glad you liked the game! We will definitely look into expanding on the game in the future. Thanks for playing!

hmm.. I think it might have been a problem from my end. I was mid game when I lost my connection to my internet and I kept playing. Maybe something to do with that delayed the upgrades? I will make sure to play again and make sure of this thing 👍

We're really glad you liked it! Yeah, clarity of the objectives is a necessary fix if we ever come back to the game. I'm glad you had a fun experience though! Thanks for playing the game.

Thanks for playing!

We're very glad you liked it, thanks for playing the game! We'll definitely look into expanding it in the future.

We're glad you enjoyed it, and gave it the time to find the second ending! True, the directions could've been clearer, but time constraints made it difficult to add everything planned. Thanks for playing!

Agreed, a checkpoint after ending 1 would've been the way to go, but unfortunately we couldn't add it in game before the deadline. We're glad you liked the game, and thanks for playing!

We're sorry regarding the confusion you experienced. I agree, we should've made it clearer what's at stake, but time constraints made it difficult to add the necessary features. Thanks for your feedback, and thanks for playing!

Nice, you found the second ending! Thank you for the compliments, and thanks for playing!

We're glad you enjoyed it! Thanks for playing.

We're sorry for the confusion you experienced. We tried making the objectives as clear as possible, but it would've been clearer if we were able to add all the features we planned to add (unfortunately time constraints made it quite difficult ). We're glad you liked the sounds and graphics! Thanks for playing the game.

We're glad you liked the game! Most of these issues are a result of time constraints, especially the #7. The basic idea is that you become  part of the cult, but unfortunately we couldn't have added everything we planned before the deadline. Thank you for the amazing feedback, and thanks for giving the game a fair shot! We're glad you enjoyed it.

We're glad you liked it! Thanks for playing!

Thanks for playing the game!

We're glad you enjoyed it! Thank  you    for playing!

You don't really have to light the lighthouse.. I'll leave it at that so that you can figure it out. Thanks for playing!