hank you for the support! I'll try to fix it before release, but it's a valuable lesson regardless.
markshumarov
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2D Pixel Quest Vol.3 - The UI/GUI comments · Replied to Barely_Games in 2D Pixel Quest Vol.3 - The UI/GUI comments
2D Pixel Quest Vol.3 - The UI/GUI comments · Replied to Barely_Games in 2D Pixel Quest Vol.3 - The UI/GUI comments
Unfortunately, I don't have Photoshop; I'm using Aseprite right now. I believe both start from 16x16 (https://itchabop.itch.io/stonebase-ui-pack, https://lyaseek.itch.io/minifhumans), but the UI set has elements at different scales. I've decided to avoid pixel-perfect scaling for now, at least during the prototype and mock-up phase. From your perspective as an artist, do you think it looks awful?
2D Pixel Quest Vol.3 - The UI/GUI comments · Replied to Barely_Games in 2D Pixel Quest Vol.3 - The UI/GUI comments
2D Pixel Quest Vol.3 - The UI/GUI comments · Replied to Barely_Games in 2D Pixel Quest Vol.3 - The UI/GUI comments
2D Pixel Quest Vol.3 - The UI/GUI comments · Replied to Barely_Games in 2D Pixel Quest Vol.3 - The UI/GUI comments