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Mascot1063

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A member registered Nov 28, 2017 · View creator page →

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Keep it up man ^^

Bro, pixel artist to pixel artist, your shit is awesome.

This was pretty cool. I will say it did feel like a tech demo more than a game, but none the less, you did some stuff I did not think was possible with RPG Maker. And you did so much by yourself. So I am super impressed.

This game was cute man. At first I was a little miffed by the back and forth stuff, but I figured out why and it redeemed itself. Enemies did come off as bullet spongey at first, but I figured out the strategies intended. All in all, nice. Also I love the spritework

Hey guys, so this is my first real attempt at putting something together. I put a lot of work into this demo, and hope you guys enjoy it. I decided to enable discussion just in case there are any critiques that need to be made. Keep in mind, I am not guaranteed to fix everything for the demo, as I do wish to focus on the main project. However, if there are things that absolutely must be changed, I will change them. 

That said, I hope you find time to play this short demo, and I hope you enjoy it! :) 

Ok

Is this allowed? Or does it have to be all the onboard assets? It's something I am asking for the 2003 version. 

hold down the directional button

Hey guys, I worked on this game with @Devirish, just so you guys know, alot of features were excluded because of time constraints, our programmer ended up losing three days because he had to evacuate his home due to the fires in California, so keep this in mind. 

hi there, so a friend of mine whom is helping with the game jam, particularly th programming aspect, lives in California and due to the fires, he had to evacuate his house for a good three days, and as such that has put us behind by quite a bit. I was wondering if it would be at all possible to get a small extension, even if it's just a couple days to cover ourselves and get it done accordingly without rushing our programmer?