If you hold throw (square on playstation controller) it enters aim mode and shows the trajectory - you can change its direction with the left stick
MasterAir
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A member registered Jun 10, 2020
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Neat and really inspirational game and series, thanks for sharing! A couple of thoughts
- I'd put a ghost key in levels that you've already completed
- Throwing the magnet upwards into the pipe to enter rooms felt clunky and awkward, I'd prefer just to press up.
- To actually make a useful comment over 'magnets don't work like that', I think there might be fun to have by using repulsion at some point, but I think the magnet working like that in the game is fine.
I thought the robot chap felt really neat to drive. I'd be really happy to play more.
I'm also in the it's ok to get stuck and need the reset button club.