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MathieuRoy

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A member registered Oct 02, 2020 · View creator page →

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(1 edit)

Thanks for the feedback, the controls are something I wanted to make more clear. It's easy to overlook their complexity/akwardness when you are the dev haha. If it helps theres a bar at the bottom left corner. It represents how much your submarine is currently filled with water which handles your vertical movement. To little water and you will receive a constant force to go up, too much water and you constantly receive force that sinks you.  This is to mimick how a submarine works irl, but with no real in game tutorial/explanation (ran out of time) I think its impossible to guess.

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Very fun game! What are the moral implications of large  sentient pins playing in a bowling alley with small pins lined up at the end? Truly a cruel world this is, good you can bring justice as the bowling ball.

Fun and responsive,  got me hooked to do get all the items right off the bat.

I like it! its fast paced and simple to understand all while being fun.
My suggestions, make the projecticles more visible and allow player to click outside of zone to teleport, but still clamp his range to inside the circle. (Its frustrating missing the edge of the circle by a few pixels)