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mati2806

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A member registered May 25, 2019 · View creator page →

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Hey! That shouldn't be much of a hassle if you know how to handle peer X and Y cordinates. Just make sure that every player has some internal value that indicates current state and always sends it to the server. If your player is staying still let's say you send 0, if he is running set it as 1, if jumping send 2. You get the idea ;). On the receiver side you set this value to the specific peer and assign correct animations accordingly.  Best of luck with your implementation!

Hi everyone! MultiClone is a hardcore platformer that you can play with your friends online! Test your skills and agility in this short demo that cointains 7 challenging levels. Looking forward to hearing your opinion! Feedback is welcome :D





MultiClone community · Created a new topic Closed Beta!

Welcome to MultiClone! Closed Beta is just around the corner, comment right below my post to have guaranted access to the game.