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mattbratt11

14
Posts
6
Following
A member registered Apr 06, 2019

Recent community posts

For the next update, can Heidi have a new dress called "Nude Mode"  just like the other gals from Angelic Aviary and La Tailor Girl, but only if it's featurelessly naked, just like Barbie dolls?

I don't know how to do that.

I'm sorry, did those files contain a severe virus on download?
My Microsoft Security Defense has blocked the master pack mod from downloading. I wonder what's going on with itch.io's website. Is it hacked with Viruses added to everyone's uploaded files including JPL's WadSmoosh?

I'm a big fan of Master Levels, but I have some questions.
1. Is this a complete upgrade from JPL's Works of the Masters Mod?
2. Is this a mod that combines Steam's Master Levels with additional work from JPL's Works of the Masters Mod?
3. Is this mod compatible with JPL's WadSmoosh as a single Additional Episode?

If so, I can't wait to try it out.

You should check out my mod called Matt's Doom Complete Plus Edition on ModDB if you have the time.

I was thinking the same thing too.
And sometime later in the future, add Hellion and One Humanity as well?

Now if only Vivian had two legs instead of just one, then she could be more useful as a compañon of Doom.

(1 edit)

Is there a version where the character loses his shirt as well?
Or what if the game is uncensored, but removes all the naughty parts of nudity without using pixels or black bars.
Sort of like "Barbie Doll Anatomy".

Can you add support for "HXDD: Heretic and Hexen Merger" by Lemon King in the next update?

Do Malefactors work without Combined Arms?

(4 edits)

Can you add other characters like Fisty 'Dan' Glover, Pistol Peter, Shotgun Shawn, Dubba B. Shawn, Chainsaw Chad, Chaingun Chad, Rocket Randy, Plasma Paz, or "Best Friend" George?

Is there a version of Master Levels Deluxe that runs as a seperate episode but keep the rest of the episodes created by WadSmoosh such as Ultimate Doom, Sigil, Hell on Earth, and so on?

If GZDoom v3+ is the best choice for WadSmoosh,
will it work on Zandronum v3+ as a seperate project?

Are there any updates to this mod in the future?

If so, I have an idea:

What if the goal is to assemble more than 1 parts of the Arrow of Slaying to kill more than 1 Keymasters to collect more master keys needed for a single exit in every map?

Or what if the Keymaster summons keyminions to aid it?

Or what if the item/secret completion reward gives all players 1 Arrow of Slaying?

Can you add compatibilities to MK-Champions, LegenDoom, and other universal gameplay mods for GZDoom?

(1 edit)

I tried to run Keymaster in GZDoom 3.7.2, but I got 2 errors.

The Lines are 75 and 162 in handler.txt.

The result is an error "Invalid Statement".

That's why I can't run Keymaster at all.

Is there any way to fix that?