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mattstromandev

4
Posts
1
Followers
2
Following
A member registered Aug 20, 2024

Recent community posts

Cool little game. Made it to level 11.

Feedback:

  • Difficulty was really low and didn't change much from level to level.
  • Would be nice to see more dynamic behavior from both the enemy ships and asteroids (several asteroids were overlapping when split).
  • Holding fire instead of spamming it would help for ergonomics.
  • Add selection of single vs. multiplayer mode.
  • Allow player to still move around during level switches.
  • Fix issues with full screen (game doesn't seem to work well unless in full screen and then can't get out of full screen any other way than pressing Esc)

It would be great to see more input support added to make it more accessible (e.g. gamepads, joysticks, etc.). You might also consider allowing full screen to let players be truly immersed in the world.

This game is really great and impressive, particularly being one of your first! I know many people who would be interested in a game like this, including some publishers, and will definitely be sharing it with my network. Great job! Keep making games!

Looks fun and sounds interesting. I had some issues which ended up making me stop pretty quickly, though. Would love to come back to it if these get fixed!

  • I couldn't turn around because once my mouse hit the edge of the screen it wouldn't turn me anymore.
  • I have an ergo keyboard, which means typical keyboard layouts don't work well for me and I prefer using a game pad. Would love to see this updated to support generic game pad input (not hard to do with Unity these days).
  • The flashlight wasn't working at all.