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Maview

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A member registered Apr 05, 2021

Recent community posts

(4 edits)

I really love this game even though I know I might be opinionated.  

I felt lost at the very beginning of the game, not knowing who am I or what am I supposed to do. However, later on, I started to figure out some clues about myself through exploring the world of my own mind. Yes, I *am* actually lost and I seek help from a seemingly professional. It's almost like the game is designed this way on purpose so that I could be dropped into an unknown scenario and let me survive. Some of my personalities and beliefs are not well suited in the cynical society, some of my past are frowned upon by even the most intimate people. As a player, I could sympathize with the protagonist's experience from the narratives.

While progressing more and more into the game, I sense that maybe the conversation is actually between me and myself. It turns out to be true. I am the only one who could help me out of my own fallen castle deep down the ocean of the humiliating past. To me, this part is the most moving and stunning part of the story. All of these are expressed without explicit mentioning of anything but through the nuances of conversations only. I almost cried a bit during the later part.

Till this point, I know that in order to help myself to become better, I need to actually defeat and reconcile with the inner demon inside my memories. I have to let go of my past and restore faith in myself and others just like me.

The ending is not something unexpected, but the delicate and exquisite emotions are well conveyed through the conversations themselves, which is no small feat, in my opinion.

The game is not perfect of course, given how little time the game was completed in and the current quality, I hope this game could surely be expanded and refined into its true final form. with better environments, arts, interactions, and user experience because I think the game deserves them. At the core, what I value the most is the story and the flow of the storytelling. More importantly, the game itself discusses a commonly overlooked social problem among young females on body-shaming, slut-shaming as well as toxic and abusive parents. These experiences in the earlier years of someone may have hurt or divert the life forever afterward, but due to their intimate nature and the conservative social norm in some areas, they are lesser know to others who are privileged enough that haven't had such bad experiences. I hope this game could let people know that these things truly exist, and they could happen to the closest people around us, and they do more harm than one could imagine. As someone who hasn't experienced such things myself, through this game, I find the game makes me better sympathize with people who might have been through this terrible nightmare.

Thank you.

(3 edits)

I really love this game even though I know I might be opinionated.  

I felt lost at the very beginning of the game, not knowing who am I or what am I supposed to do. However, later on, I started to figure out some clues about myself through exploring the world of my own mind. Yes, I *am* actually lost and I seek help from a seemingly professional. It's almost like the game is designed this way on purpose so that I could be dropped into an unknown scenario and let me survive. Some of my personalities and beliefs are not well suited in the cynical society, some of my past are frowned upon by even the most intimate people. As a player, I could sympathize with the protagonist's experience from the narratives.

While progressing more and more into the game, I sense that maybe the conversation is actually between me and myself. It turns out to be true. I am the only one who could help me out of my own fallen castle deep down the ocean of the humiliating past. To me, this part is the most moving and stunning part of the story. All of these are expressed without explicit mentioning of anything but through the nuances of conversations only. I almost cried a bit during the later part.

Till this point, I know that in order to help myself to become better, I need to actually defeat and reconcile with the inner demon inside my memories. I have to let go of my past and restore faith in myself and others just like me.

The ending is not something unexpected, but the delicate and exquisite emotions are well conveyed through the conversations themselves, which is no small feat, in my opinion.

The game is not perfect of course, given how little time the game was completed in and the current quality, I hope this game could surely be expanded and refined into its true final form. with better environments, arts, interactions, and user experience because I think the game deserves them. At the core, what I value the most is the story and the flow of the storytelling. More importantly, the game itself discusses a commonly overlooked social problem among young females on body-shaming, slut-shaming as well as toxic and abusive parents. These experiences in the earlier years of someone may have hurt or divert the life forever afterward, but due to their intimate nature and the conservative social norm in some areas, they are lesser know to others who are privileged enough that haven't had such bad experiences. I hope this game could let people know that these things truly exist, and they could happen to the closest people around us, and they do more harm than one could imagine. As someone who hasn't experienced such things myself, through this game, I find the game makes me better sympathize with people who might have been through this terrible nightmare.

Thank you.