Thank you! Yes, the labyrinthine nature was a little overshadowed by something along the lines of aimless wandering. I think a more filled out level and maybe a simple minimap should fix the issue. As for weapons, I do intend to add a basic melee attack, with varied objects to swing around, including weapons.
Although, while maybe a bit unbalanced at the moment, the helpless feeling is intentional and important to the lore.
Thank you again for your feedback!!