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Maxis010

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A member registered Sep 05, 2017

Recent community posts

The domination spell effect isn't being overwritten correctly for some reason

The v1.0.1 files do have the domination effect as intended, but the modified Strive has most of the effect missing

Can't provide a fix yet

Must have slipped through as my local copy has this set correctly

I've uploaded a fix in v1.0.1

AnyRaceStory

Very simple mod that allows you to pick any race (like in Sandbox) for your character and your starting slave while playing in Story Mode

Downloads & Changelog

1.0.0 - https://www.mediafire.com/file/ap3vzb4ym5gins1/AnyRaceStory_v1.zip/file

  • Original Release

There is no configuration system but if you only want the Dark Magician content then only use the spells.gd file

You can either rename the other 2 files (mainmenu.gd and variables.gd) or delete them to remove the stats potential changes


Likewise if you don't want the Dark magician content then rename or delete spells.gd

I've updated this mod to work with 0.5.25 over here

https://itch.io/t/543230/standard-harem-main-protagonist-rebooted

(2 edits)

SHMP - Rebooted

This is a reboot of this mod https://itch.io/t/301375/standard-harem-main-protagonist

Has the following effects

  • All Player Stats (Strength, Dexterity, Magic Affinity & Endurance) have a max potential of 10
    • You have no "additional" stat points as the code caps the potential at 7 vanilla, 10 with this mod
  • All spells cost no mana to cast
  • All spells cost no gold to buy
  • Most spells have been improved
    • Sedation - Removes all stress and fear
    • Heal - Restores 450-500 health and makes the target obedient/loyal
    • Dream - Removes all stress and makes the target sleep for 1 day
    • Invigorate - Restores half the energy of the target and 50 energy to the player (No Stress)
    • Fear - Sets fear to 100 and reduces rebelliousness
    • Domination - Sets Loyalty and Obedience to 100 and reduces rebelliousness
    • Tentacle - Sets Lust to 0, Obediance and Fear to 100
      • Non Deviant slaves will also lose loyalty

I've removed the 2nd half of the original mod as this can be safely and easily achieved through the built in Constants mod


Credit to Magiliw for the original mod which I have used as a basis for this reboot

Downloads & Changelog

1.0.0 - http://www.mediafire.com/file/ywtjgmkwq2j7lom/ProtagMod_v1.zip/file

  • Original Release

1.0.1 - https://www.mediafire.com/file/9giqy6omau7bxpg/ProtagMod_v1.0.1.zip/file

  • Bugfix: Heal effect now setting loyalty and obedience to 100 (was 0)