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MaxLos

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A member registered Apr 02, 2020 · View creator page →

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(1 edit)

Hello, I don't quite understand how I can reload local functions or I guess 'methods' using GMLive. I keep getting an error telling me to use 'live_method' instead of 'method'.


For scripts created in the IDE, I understand that you do:
if (live_call()) return live_result;
And then if the script has any arguments you'd put them in between the parenthesis.

But if I have a local function like this:
var my_function = function()

  * blah blah*

}

What is the syntax for setting up live reloading for that? Thank you

Thanks alot, that fixed it!

(1 edit)

Hello, I've been using GMLive for awhile and it's worked great until I updated GMS to the latest version, now I keep getting these errors when I try to run the game:

extensions\GMLive_fallback\pre_build_step.bat exited with non-zero status (255)

and

extensions\GMLive_fallback\pre_build_step.bat  was unexpected at this time.

I'm using  GMLive Version 1.0.74 

Hey, just firstly want to say thanks a lot of making this awesome tool for free! I also wanted to ask, for the scanlines setting, is it possible to have them slowly move up or down? How hard would it be it edit it on my end to achieve this effect, since I'm sure you're done updating this asset. Thank you