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may_be_mabel

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A member registered Dec 03, 2022 · View creator page →

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artstyle is very charming
the double jump is also fun though its very powerful, jump king doesnt have air control but the double jump now does give you air control so the game feels more lenient if youve played that before

honestly pretty cool
learning curve seems a little steep, i breezed through a lot of the levels and then suddenly started struggling a fair bit at some point, but im fine with that as its still fun (coming from someone who played regular tetris a lot)

i beat level 1

i did it without being impaled (im evil)

i cleared 49 stages🐈

rlly cool
ended up getting a good combination of gear that allowed to minmax onto max atk speed and lots of vamp + crit dmg

beat ending 5 summer now too :3

had fun :) didnt beat everything cuz theres just too much for me to do at 4 am but i at least got thru ending 5 on spring

minecraftris fr fr (cute game

cute

silly observations: 

1.1 repeatedly crouchjumping has just a bit faster speed than walking and you can full height crouchjump by buffering one after a dive,, makes actually just walking feel a bit silly
1.2 this means its basically just a run button with marginally higher execution barrier and risk
1.3 the dive feels more natural at this crouchjumping speed than the walking speed where it feels kinda jerky / just a bit off with the larger momentum shift

2.1 death time is a bit annoying,, not end of the world and im guessing its a reference to the video or somethi but i havent seen
2.2 trap cycles not being reset after deaths feels a bit weh (think like celeste if youve played that)

3.1 springs in the tutorial took me a bit to understand that u just have to hold space and not time it or fall from a high enough height onto them,, not a huge problem but wawa
3.2 the non-jump spring bounce sends you nowhere at all anyway so idk why youd have that system in the first place (cant think of many places where that would lead to interesting level design) (again compare to celeste where its the other way around bc you have to make a conscious effort to not get bounced by springs bc usually you do want to be bounced and not just kinda stay in place)